
Actually the jump from 270 to 273 gear is pretty significant, it's around +200 defence for a tank, something along those lines.
Which is an insignificant amount. We went all over this ages ago in the relevant thread.Actually the jump from 270 to 273 gear is pretty significant, it's around +200 defence for a tank, something along those lines.
Unless you actually know how defense works and exactly how much it factors in to the damage you take, just throwing around a 200 or even 2,000,000 figure is meaningless. Just because it's a 3-digit figure doesn't mean it's significant.
Last edited by Fynlar; 10-26-2019 at 07:12 AM.

Well instead of shouting from your high horse, link to the relevant thread? That would help educate ignorant people like me apparently. :^)Which is an insignificant amount. We went all over this ages ago in the relevant thread.
Unless you actually know how defense works and exactly how much it factors in to the damage you take, just throwing around a 200 or even 2,000,000 figure is meaningless. Just because it's a 3-digit figure doesn't mean it's significant.
Here ya go.
Note that that post is comparing i270 and i285, so obviously the difference between 270 and 273 is going to be even less.
Last edited by Fynlar; 10-26-2019 at 07:29 AM.




I like how you had this at the ready. Truly, out of anyone here, you win this horse. This old, dead, beat-up horse. /thumbsup.Here ya go.
Note that that post is comparing i270 and i285, so obviously the difference between 270 and 273 is going to be even less.
Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.



Oh hey, that poster looks familiar.Here ya go.
Note that that post is comparing i270 and i285, so obviously the difference between 270 and 273 is going to be even less.
But pretty much yeah. People like to cite the huge defense values of SB without realizing that even 200 defense was only worth a little over 1% due to how the stats scaled in the back-end. It's the same way you can have 4000 crit and still only have the same 20-some odd crt% you did two expansions ago.
Abania was always trivially easy to do in 270 if both the tank & the healer were skilled. Heck, even as Maria pointed out a few pages ago in this thread I elected not to upgrade much gear on the way to 70 due to using HoH until 69 at which point Abania is faster exp wise.& because I knew she was healing me and not some DF healer. I never even came close to death outside of one or two TB's from the final boss where all I had was Heart of Stone and nothing else. (Seriously, the rate at which things die due to our increased damage output means half the threats of pre-SHB Abania are nullified.) Skill has always played the largest factor in how well tanks survive in those dungeons, gear just helps mitigate any differences in player skill.
Also funnily enough, as I mentioned in the old thread, a tank in i270 at the time using full-time tank stance would be sturdier than a synced tank not using it. So if the i270 gear ever bothered those people, they should have also been immediately bothered if those better geared tanks ever dropped tank stance for even a second.
Last edited by Daeriion_Aeradiir; 10-26-2019 at 11:24 AM.




Doesn't change the fact that a bad tank, healer and/or DPS may cause a wipe, or force tanks to do small pulls (and that particular dungeon is pretty boring, so being forced to do small pulls for any reason is just ugh).
Also when people say dungeons are nerfed or something, I think they might mean the potency boosts Jobs have received in Shadowbringers (and more in 5.1), as well as the death of TP. Hell, having DNC in the group seems to make trash drop faster.
Its the worst they couldve done, not even considering Ilvl cheesing.... id prefered if they just bumb to a higher min lvl if you got lower gear >_>
Now you get ppl with 100+ lvl too low left side insulting you "but I could enter so my gear is ok, stop being a elitist!!!111"
....there is NO REASON to have less then 380 on holminster, no reason to be beyond 408 or smt in mt gulg, just as you got 0 reason to be sub 270 at bardams.


Thank you for mentioning this. I feel like there should be a ticker-tape parade but instead people are mad because you can toggle Echo bonus in solo instances and suddely the game is broken.
I agree that the levels are not really sufficient but it will hopefully stop the worst offenders. Hopefully.
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