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  1. #1
    Player
    Ayesafaile's Avatar
    Join Date
    Sep 2016
    Posts
    28
    Character
    Ayesa Faile
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    This does fix a bug, but not one that needed fixing. Seraph could sometimes act too quickly, causing her abilities to not appear in the combat log (or floating combat text).

    Here is a gif of it happening. What you're looking for is my HP going from 8160 to 13362 (+5202 HP), and me gaining a shield buff as Seraph is coming out. No floating combat texts shows any healing on me, nor does the combat log. I even get another passive health regen tick before Seraph casts a Seraphic Veil on me for 5256 that does appear in the log.

    This is what the combat log looks like for this time period:
    [14:41]Eos casts Embrace.
    [14:41] You recover 55 HP.
    [14:41]You use Summon Seraph.
    [14:41]You use Consolation.
    [14:41]Critical! You hit the striking dummy for 246 damage.
    [14:41]Seraph casts Seraphic Veil.
    [14:41] You recover 5256 HP.
    [14:41] You gain the effect of Seraphic Veil.

    The important distinction is that even though this was technically a bug, it didn't impact gameplay at all. The heal still happened. Putting a 2-second "summoning sickness" on Seraph just seems like a cover-up for game engine/server deficiencies.
    (12)
    Last edited by Ayesafaile; 10-26-2019 at 12:57 AM.

  2. #2
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ayesafaile View Post
    This does fix a bug, but not one that needed fixing. Seraph could sometimes act too quickly, causing her abilities to not appear in the combat log (or floating combat text).

    Here is a gif of it happening. What you're looking for is my HP going from 8160 to 13362 (+5202 HP), and me gaining a shield buff as Seraph is coming out. No floating combat texts shows any healing on me, nor does the combat log. I even get another passive health regen tick before Seraph casts a Seraphic Veil on me for 5256 that does appear in the log.

    This is what the combat log looks like for this time period:
    [14:41]Eos casts Embrace.
    [14:41] You recover 55 HP.
    [14:41]You use Summon Seraph.
    [14:41]You use Consolation.
    [14:41]Critical! You hit the striking dummy for 246 damage.
    [14:41]Seraph casts Seraphic Veil.
    [14:41] You recover 5256 HP.
    [14:41] You gain the effect of Seraphic Veil.

    The important distinction is that even though this was technically a bug, it didn't impact gameplay at all. The heal still happened. Putting a 2-second "summoning sickness" on Seraph just seems like a cover-up for game engine/server deficiencies.
    Yeah I was following the whole ordeal on the balance as you were testing things out.
    I personally don't think this is to fix the logs. Might be an unpopular opinion but it's a really convoluted way of going about it. It also seems like outreaching to fix an obscure issue without fixing the more obvious ones. Some of the more plausible theories I've heard have been that they implemented some quick hack for the smn wyrmwave and needed to add the 2 seconds to seraph to correct an issue that hack created. Or that perhaps seraph will cast a lingering skill that went on CD but wasn't executed before you called her out. The later being less likely as I'm sure the devs would have loved to place that fix in the changelog for all to see.
    (2)