Quote Originally Posted by Wildsprite View Post
my opinion on the difficulties selection is simple. the story mode should be simple, worry free so you can do the story. multiplayer content being more difficult I'm quite ok with but frankly I don't see solo/with NPC(not the trust system NPCs) content as something that should cause stress and to many people it does. they just want to go through the story and enjoy themselves. not to mention those role play quests toss you in a situation that SHOULD simply be a CS but the devs thought it might be fun to toss you into a situation where you have unfamiliar skills that you have on NO other jobs/classes. personally I hate these things I don't care the difficulty of them. I want to do fights as my own character not as some over-powered or under-powered NPC.....


derp. forgive the necropost please. I didn't notice the date of the last post till I hit quick post >_<
I understand the idea, but I just think the regular difficulty is easy enough, especially if you keep up with gear upgrades. If you don't mind multiplayer content being more difficult, then I think the solo content doesn't need to be made easier because you can practice it on your own without being pressured by your party.