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  1. #1
    Player
    Ishgardian's Avatar
    Join Date
    Jun 2019
    Posts
    34
    Character
    Nurion Ithilion
    World
    Moogle
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by SenorPatty View Post
    I genuinely can't wrap my head around this "outrage".

    I thought it was universally agreed that when it came to people's solo experience, no one gave a damn, you do you. You wanna do ice mage, mute bard, cheese something, etc, on your own or with people agreed with you beforehand, no problem,

    Instanced quests are literally solo content. Literally the content that I thought unversally, no one gave a damn how people played it cause it bore no bearing on them.

    Clearly, I was wrong and people do care about what people do in SOLO content.
    Take a Like for giving me a good laugh.

    I've just read Berethos post on the other thread and explains that the difficulty adjustment is nothing more than the player given the choice whether to use the Echo buff and by how much. Link: http://forum.square-enix.com/ffxiv/t...=1#post5211379

    So... much ado about nothing really. Just the usual bashing of hardcore players vs casuals.
    (5)

  2. #2
    Player
    Palibun's Avatar
    Join Date
    Oct 2019
    Location
    Ul'dah
    Posts
    89
    Character
    Dixie Nesquik
    World
    Jenova
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Novaura View Post
    That has to be one of the dumbest ideas ever because it basically gives a free pass, especially for new players who were just given an excuse to not make an effort in playing the game. If someone from Square Enix came up with this idea, they need to be fired.
    What?! People are having FUN in MY precious ffxiv and aren't playing the way I want them to?! That does it, Im unsubbing!

    Seriously though dude, grow up and learn the world doesn't revolve around you and your 'exprt gaemer skilz'. I dont mind slow players in ffxiv, the people who i do mind in duty finders are people like you who feel the need to be toxic over how someone plays a video game.
    (19)

  3. #3
    Player
    Jimmymagic's Avatar
    Join Date
    Oct 2018
    Location
    Ul dah
    Posts
    230
    Character
    Hector Dragonslayer
    World
    Coeurl
    Main Class
    Marauder Lv 80
    If they didn't have players with low skill table then what would you complain about YOURSELF!! wow

    maybe its time you guys play a different game and well you know lighten up <.<
    (4)

  4. #4
    Player
    XenociderOmega's Avatar
    Join Date
    Nov 2017
    Posts
    130
    Character
    Ley Crimsonriver
    World
    Adamantoise
    Main Class
    Dancer Lv 100
    Hmm reminds me of WoW
    (0)

  5. #5
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Bright-Flower View Post
    It's not like the solo instances as is teach you how to perform well in a party or even demand any sort of mastery of your class as is. Not a big deal.
    Exactly this. A number of job duties involve you tanking an enemy as a Healer or DPS, which would be tantamount to suicide in group content. That's not to say you can't learn from it, but it's not the primary teacher of how to handle group mechanics.

    Really, the main thing is that a Hall of the Novice update should be available.
    (12)

  6. #6
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Berteaux_Braumegain View Post
    Exactly this. A number of job duties involve you tanking an enemy as a Healer or DPS, which would be tantamount to suicide in group content. That's not to say you can't learn from it, but it's not the primary teacher of how to handle group mechanics.
    *finally makes a forum account and de-lurks*

    As a WHM main, I feel like if I played dungeons, trials, or raids the same way I am forced to play basically any given MSQ solo instance, I would be Very, Very Bad at my role. I can get through them just fine, but if I then go into a late-game dungeon and end up heal-tanking a mob and focused only on trying to wear them down with Aero/Dia and Stone/Glare, then either I'm not clear on what a healer is supposed to do or something has gone seriously off the rails. Either way, that's not how you want to play group content as a white mage—at least not as your first strategy, though maybe if the boss was almost down and you're the last one standing for some reason—yet that's literally what the majority of the MSQ solo duties will make you do if you main the job.
    (6)
    Last edited by Packetdancer; 10-27-2019 at 09:03 AM. Reason: Minor addition

  7. #7
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,277
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    I'm going to run it at the lowest difficulty every time because solo instances don't matter except for story. Knocking on the same HP-sponge for 5 minutes or 2 and a half minutes won't make a lick of difference for me and that goes triple for fights where I'm playing some other character (Looking at you, Thancred).

    Will it make some really awful players be able to skirt through without improving? Maybe. I don't think there were many people being held back to begin with, though.

    It's not something I asked for or even understand why they added, but it makes something that's not really all that fun for me take less time. That's about it.
    (14)
    Last edited by hydralus; 10-27-2019 at 09:22 AM.

  8. #8
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by hydralus View Post
    I'm going to run it at the lowest difficulty every time because solo instances don't matter except for story. Knocking on the same HP-sponge for 5 minutes or 2 and a half minutes won't make a lick of difference for me and that goes triple for fights where I'm playing some other character (Looking at you, Thancred).

    Will it make some really awful players be able to skirt through without improving? Maybe. I don't think there were many people being held back to begin with, though.

    It's not something I asked for or even understand why they added, but it makes something that's not really all that fun for me take less time. That's about it.
    Ultimately this is the right answer. Many of these challenges aren't hard, they're just tedious. Especially the later ones where you're spamming 1111211112 the entire fight.
    (4)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  9. #9
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    Quote Originally Posted by hydralus View Post
    I'm going to run it at the lowest difficulty every time because solo instances don't matter except for story. Knocking on the same HP-sponge for 5 minutes or 2 and a half minutes won't make a lick of difference for me and that goes triple for fights where I'm playing some other character (Looking at you, Thancred).

    Will it make some really awful players be able to skirt through without improving? Maybe. I don't think there were many people being held back to begin with, though.

    It's not something I asked for or even understand why they added, but it makes something that's not really all that fun for me take less time. That's about it.
    Putting this behind spoilers in case there are people who haven't played it yet.

    Both Ranjit fights are very tedious to me. Especially the Thancred version. When you fight as yourself, at least there's some mechanics to dodge and stuff.

    So, on every other one of my toons, I'm doing this instance on very easy mode.
    (1)

  10. #10
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Sometimes, I wonder if people really think before making threads like this. An option to make something less difficult gets added to the game. An option that still forces the person to do said instance, even though its easier. Shouldnt there be more complaints about boosts, that let people SKIP it entirely?
    (3)

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