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  1. #121
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by linay View Post
    I understand the idea, but I just think the regular difficulty is easy enough, especially if you keep up with gear upgrades. If you don't mind multiplayer content being more difficult, then I think the solo content doesn't need to be made easier because you can practice it on your own without being pressured by your party.
    I disagree with you, I don't feel any of this solo content makes me a better or worse player. I get better with multiplayer content by doing it with multiple players....all most of the solo instances do at normal levels is serve to frustrate me and honestly I don't think I'm the only one on that. I want to do the solo instance stuff and be done with it then move on, not practice it(I find the idea of practicing a solo instance you will never do again once you clear it silly). I play this game for multi player interactions not for the solo stuff.
    (2)
    Last edited by Wildsprite; 01-28-2020 at 12:39 PM.

  2. #122
    Player
    Frosthaven's Avatar
    Join Date
    Sep 2013
    Posts
    90
    Character
    Frosthaven Everflight
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 80
    This reminds me of WoW: TBC (which I consider the golden age, so there is my bias).

    To get into kharazan you had to do a crazy quest line and farm heroic dungeons. It was a serious hassle, but I loved it. When pug raids started forming you knew at minimum that every player in your raid was competent enough to obey mechanics up to that point. Maybe you wiped, but you knew everyone there was intent to give it their all because of how they got there. So, I definitely understand the viewpoint posited here.

    I don't think FFXIV should be impeding story content for the more casual gamers, but I'd totally be ok with stricter gated raid requirements for higher difficulties. Gates that aren't story-blocking. I can live with it as it is, too.
    (4)

  3. #123
    Player
    Tranquilmelody7's Avatar
    Join Date
    Jan 2018
    Posts
    419
    Character
    Thepale Rider
    World
    Jenova
    Main Class
    Bard Lv 90
    I unequip all my gear and wipe myself just so I can curbstomp the instances on very easy.

    Single player instances are the worst mandatory content in the game in my opinion, they're mostly boring and drawn out.
    (3)

  4. #124
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by Wildsprite View Post
    I disagree with you, I don't feel any of this solo content makes me a better or worse player. I get better with multiplayer content by doing it with multiple players....all most of the solo instances do at normal levels is serve to frustrate me and honestly I don't think I'm the only one on that. I want to do the solo instance stuff and be done with it then move on, not practice it(I find the idea of practicing a solo instance you will never do again once you clear it silly). I play this game for multi player interactions not for the solo stuff.
    Almost all mistakes that I see in multiplayer content have to do with individual mistakes, usually by not dodging avoidable mechanics or not dealing damage to the right enemies. These are the same type of mechanics used in solo contents, so they should not pose a problem or be a hassle to anyone.

    Quote Originally Posted by Frosthaven View Post
    I don't think FFXIV should be impeding story content for the more casual gamers
    Solo content doesn't impede the more casual gamers. I should know as I'm one of those gamers. Also, those solo contents are part of the story content as the story in FFXIV involves combat, including dungeons and trials and solo content fights.
    (1)
    Last edited by linay; 01-28-2020 at 05:03 PM.

  5. 01-28-2020 05:27 PM
    Reason
    Not needed

  6. #125
    Player
    DynnDiablos's Avatar
    Join Date
    Mar 2019
    Posts
    1,159
    Character
    Shai Rae
    World
    Seraph
    Main Class
    Dancer Lv 100
    I appreciate the ability to choose a difficulty because I have had situations where I have wiped in a solo duty several times and not being able to progress is really frustrating.
    (1)
    "The worst foe lies within the self."

  7. 01-29-2020 12:54 AM

  8. #126
    Player
    DumdogsWorld's Avatar
    Join Date
    Mar 2018
    Posts
    636
    Character
    W'kohrahx Tia
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by EnigmaticDodo View Post
    I'd personally like harder solo instances with more mechanics that punish you hard, but maybe that's just me.

    I'd have no problem with Easy if Hard also existed.
    Agreed. Currently we have this:



    ...but it really should be this:

    (2)

  9. #127
    Player
    Alaeacus's Avatar
    Join Date
    Nov 2019
    Location
    Rabanastre
    Posts
    120
    Character
    Alaeacus Orlandeau
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Novaura View Post
    That has to be one of the dumbest ideas ever because it basically gives a free pass
    So? There have been legions of terrible players at endgame before this type of system even came to the game. Nothing has changed.
    (1)

  10. #128
    Player

    Join Date
    Dec 2014
    Posts
    1,682
    I'm one of those people who stopped playing due to not being able to complete a solo duty in Stormblood. I was going through intense chemotherapy and could not, for the life of me, react quickly enough to AoEs to get through it. Due to gating of solo content behind the solo instance I had no desire to continue playing.

    I've really only played DRG at endgame and think I'm decent at it so my lack of ability to finish a solo instance doesn't reflect knowledge of my class or ability to function in a group. Because SE continues to gate MSQ progress behind story instances, it's only right that they give their players the option to choose how they approach them. Furthermore, equating how easy or hard a player does solo, story, content to their performance at endgame is dubious at best. In addition, while you may be going through a story instance or trial for the nth time, others may be encountering it for the first time.

    Even though he/she may have read guides or watched videos, it still takes first hand experience to learn how the fight actually goes in real-time. Yes, AoEs and other mechanics are telegraphed; however, the pressure from the community to perform perfectly can, and does, cause players to focus on their rotation, at times to the detriment of noticing telegraphs or abilities being queued up by a boss.

    We were all beginners once so it is incumbent upon us to have some understanding of those who may take a little more time to learn mechanics well enough to do a solid rotation while being aware of mechanics too.
    (3)

  11. #129
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I'm not proud of it, but i am someone who constantly preforms badly in challenging content. I don't do ex or hard mode as to not slow others down, however i also believe content should not be made easier.

    I first saw it in an anime of an old favorite but the phrase stuck with me all these years.

    "Fight weak, stay weak." Ovan .hack// G.U. to Hasseo the protagonist of the second series.


    No one should expect to be carried through all the time, receiving help is fine, but attempting to rise to the challenge has merit.
    (0)
    Last edited by Alacran; 01-29-2020 at 06:44 AM.

    "Nemo me impune lacessit."

  12. #130
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by DumdogsWorld View Post
    ~snip~
    naw man it should be this. that way those people that want the super hard levels can have them
    (0)
    Last edited by Wildsprite; 01-29-2020 at 09:30 AM.

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