Results -9 to 0 of 86

Threaded View

  1. #34
    Player
    Nashred's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Sir Nashred
    World
    Ultros
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Nicodemus_Mercy View Post
    Steady Hand is no longer necessary for the most part. The only skills that are basically boned without it now are Hasty Touch, Rapid Synthesis, and Patient Touch. For the time being, these skills are entirely unnecessary to use for max level crafting so the lack of Steady Hand has zero impact. All other skills that had lower than 100% of success have been changed to have 100% chance of success outside of Focused Touch and Focused Synthesis which require Observe to be used prior for 100% success (exactly how they worked last xpac).

    Basically once you get your action bars sorted you'll have to figure out new rotations (or find them on the forums or elsewhere). But once you have your new rotations figured out, it should be business as usual as far as HQ crafting goes. RNG is basically circumventable. This may change in the future, but I don't believe it will change beyond requiring us to take advantage of good/excellent procs intelligently.

    So they basically up the success rates of some of them.
    Sounds like they made crafting easier which it did not need to be either.
    I mean I crafted to 80 with level 70 gear which means it was already to easy.

    I also noticed the specialist actions gone?
    I always used initial preparations and reflect.
    I did not see them..
    (0)
    Last edited by Nashred; 10-31-2019 at 03:51 AM.