The patch notes do cause worry for me. Because change is scary.

Right now crafting really isn't that difficult. All you need to do is read the tool tips, and use the abilities appropriately. So far while leveling my crafters (not max yet, just level 66 across the board) I have noted that there are many abilities I either never use, or have only had reason to use at certain level ranges. This isn't because those abilities are useless, its just that I only have so much durability and CP, and different abilities are a better way to spend those resources.

Cutting out a significant number of DoH abilities won't make the act of crafting any more difficult. Once you have read the tooltips and worked out what to use under what conditions then performing a craft should be pretty much as it is now. The 'difficulty' such as it is, lies in learning to craft, not actually crafting. I hope that makes sense. Point is, once you have worked out the system, there is no difficulty.

So we will need to re-read the tooltips, and work out the best ways to use our abilities again, then it will be back to business as usual.

But I am still worried. Because change is scary. And because I hate the idea of crafting being simplified. I feel that FFXIV has the best crafting system of any MMO since the original implementation of the EQ2 crafting system. The EQ2 system was 'simplified' and lost its luster. I can't help but worry that such could also happen to FFXIV.