Quote Originally Posted by Noblewar View Post
FFXI in a year most people only had one or two jobs capped with maybe one craft capped and sub craft to sixty.

FFXIV in a year people have all jobs and crafts capped.

Yoshi-P please make the game more difficult, if I'm level 20 and a monster is level 20 then we should be even match to each other and not a one sided fight which I'm guarantied to win. If a monster is my level I shouldn't, unless being real skilled, be able to take on 3-6.

Please make it difficult to where a party actually needs a tank and cant get away with 7 DD and a healer, each DD soloing a mob well enough that the healer only needs to throw one heal at the end of their battle.
Getting all your jobs to cap in XIV is more like getting all your jobs to 37 in XI. We aren't at the final cap yet, and won't be for a long time.

The content we are getting now is supposed to have broad appeal so it can give the most people something to do each update. Currently development teams that should be working on content and expansions are working on the redesign. I am sure that once that is done you will see content updates that include content aimed at a broad range of player types. For now just enjoy what they are able to give us each update. Its not the end of the game it's just the beginning. Windurst wasn't built in a day you know.