Quote Originally Posted by Thugwaffle View Post
I think it would be a decent idea if HNMS required a huge number of people to kill ... 15+ and then once Your character has killed said HNM, you get locked out from being able to claim it again for a few days or whatever time period is deemed fit. This way the same people/group can't keep camping the HNM and killing it over and over again. The same could apply for reg NMS as well, but a lesser duration.
I don't think that would work for everyone. While it seems like it would solve the problem, I can honestly say I would be upset at not being able to kill a mob(NM/HNM in this instance) that is right in front of me, simply because of an invisible countdown timer of a previous kill.