Quote Originally Posted by AttacKat View Post
Oh, I got your point and agrees with that effort = reward.

In borrowing your quote, I was just trying to remind people that up to this point, effort doesn't equate to the hours you put in. So that in itself is a major issue SE needs to address, and they will.

But one major disagreement within the past few pages is that some considers camping = effort, while others considers pre-conditions to induce a force-pop = effort.

I do not believe those that are against the pop-window method are against putting in the effort. It just seems we have different meanings for "effort" in the discussion. To me, pop-window is just waiting around and is effortless, as I do not have to do anything, other then be there when the time is up.

jc
Some very good points here, some would see camping an NM as 'effort' too though, you have to be patient and find things to keep you occupied i.e crafting/gathering. If the pop window is one of the larger ones then some coordination with your party to rotate camp also helps....

I understand what you mean - that some people don't have the time to camp or just see it as a boring waste of time.
I say that there should be some campable NMs and some instanced - if people don't want to camp the NMs then they don't have to.

I personally will enjoy both types of content and make the time/put in the effort to do so.