Quote Originally Posted by AttacKat View Post
To borrow your quote and to mention an important point where this thinking is a myth so far for FF14 ...

How many of you have gotten tens, maybe even hundreds, the steel key from Nathalan's wolf camp, and still never got the mask? I have one of those mask, on my 2nd try.

One major factor you guys are forgetting, is the RNG SE had in place for 1.0, and that totally nullifies the "play time" factor you guys are claiming to be so important. Ever tried to get an Iffy weapon, and after 10+ tries, a noob comes into your party and gets one on their first win? Again, the RNG totally nullifies how much time you have put into this.

Pop window, combined with the RNG that existed in 1.0, really doesn't equate to more time = better equipment.

As is, the loot system is unfair, and hopefully with the changes coming, we will see a more well balanced loot system in term of giving out the rewards.

jc
You aren't getting it, I understand the range there is and the chances of getting equipment in 14. I'm not suggesting to make HNMs a priority that everyone needs to do, the chances in FFXI were probably 10x worse than FFXI when it came to the super rare items like the defending ring, ridill etc. But when you finally got one of those it was the best feeling in the entire world. It took me over a year to get a dalmatica but when I finally got it, it was the best feeling ever, even though it was only a refresh piece. You can still edit the %s for drops on the HNMs but I don't want the best drop off of every kill, nor do I want to see one every other day. That's what doesn't make getting epic equipment fun. When you see some badass walking around in town in FFXI with some serious equipment you know he busted his ass and didn't have anything handed to him. That's all I am asking, I don't care if it takes 10 tries to see a great piece of equipment. Hell I remember going months without seeing a Ridill, but that's what made it a great piece of gear (obviously including the stats).