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  1. #1
    Player
    Kryptic's Avatar
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    Jul 2011
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    Vanquish Rainemard
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    Balmung
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    Thaumaturge Lv 50

    I am going to attempt to address everything that I've skimmed through and read:

    The Timers
    The timers are long and painful to a lot of people because waiting 21-24 hours is not fun to them.
    Thing is it was like this so that it could fluctuate through the time zones and not just be stuck in one.
    I am not saying that HNMs should all be 24 hours but ones that give ridiculously game-changing gear should not respawn more than twice in a day. When you fight something 14 times a day because it's force spawn it loses its “wow” factor and just becomes a task. After killing Fafnir for more than 4+ years I still thought it was the coolest thing when we fought him. Killing Ifrit was cool the first 2 times but after that it just became a job it wasn't amazing anymore, this is what every HNM would feel like if it was force pop.

    Force Pop vs Timed Pop
    Listen I am not saying “only make timed HNM pops” that's not true at all. The game needs as much content as possible so make force popped nms apart of whatever story line or task similar to ZNM in ffxi and make HNMs a separate entity.

    Open world “F.A.T.E” events or whatever they are called
    I don't remember who wrote it but someone said just make one big monster and let everyone kill it and whoever gets the drop gets it. How is that fun or challenging? You just send an infinite barrage of bodies at it until it dies. The point of HNMs more so the kings was so lay down a strategy to fight it. If you just threw bodies at KB without kiting it and good hate control etc you could wipe every time. I'm not saying these aren't a good thing they have to be done right to avoid massive lag and just pure chaos when it should include skill and discipline. Campaign and besieged did this right based on on how you helped you got points and could use the points to trade for gear.

    People claiming to not have enough time to wait for HNMs
    That's the beauty of HNMs you don't have to wait depending on the window at hand. If it's in your time zone and in your schedule great you are able to go after it and hope you get claim on it. If you don't and if it fits into your schedule when it's getting ready to respawn good luck to you. But to be so selfish as to say every piece of content has to fit around my life and work schedule is ridiculous. There are a ton of people who only go to school or work a few days a week or both whatever it may be. So people who have the option to play 8-10 hours a day should have the same chance at good gear as someone who plays an hour a day? That's unfair and makes almost every piece of gear less rewarding to get.
    That's like if we worked the same job but I worked 8 hours a day and you only had to work 2 hours a day but we get the same pay.

    There should be other content away from HNMs that should fit your schedule don't bash something a lot of people love because it's not convenient for you
    HNMs are not meant to be main content. The only reason they were in FFXI was because it was one of the only things to do at that time but with the addition of expansions that wasn't true anymore they became filler content and “if we have the time in between events” activities. The only HNMs we ever camped regularly were Sandworm and Tiamat. Just because you don't want to sit in a zone anywhere between 1 minute and 3 hours doesn't mean other people feel the same way.

    Other content with the same or similar rewards(I already mentioned this before)
    I understand that Einharjar came out later on in FFXI's life but that doesn't mean it has to in FFXIV. If they were to release anything else with the same gear it would work out fine. This just gives us more to do when the timer on that event is down or we are waiting for members to log on and it so happens to be an HNMs window.


    They aren't dated mechanics
    Gamers now more than ever have become extremely impatient and want everything spoon-fed to them.
    Waiting a day to see a big ass dragon to spawn and possibly drop some godly sword is a lot more exciting than watching him spawn every half hour and killing him. If it's something so godly it should really mean something when I obtain it. Just because you want all your gear now fast and with little competition doesn't mean others do so stop once again being so selfish. Claiming takes skill as well as getting the kill. They are only considered dated to the people who are lazy and don't want to put in the time.

    Forgot to mention MPKs

    If it's setup anything like FFXI whoever gets the first shot on it gets the hate for their alliance or party and no one else in the zone can attack it until the last person with hate dies. Anyone in the area of the monsters attacks can't take damage unless they got themselves hate by either curing someone in the other linkshells alliance. It has to be done like this to carry out a strategy because you will have idiots trying to steal hate and then trying to move the monster the way it isn't suppose to.



    Weather Factors and HNMs
    King Vinegeroon(spell check) only spawned in FFXI 21-24 hours and when their was a dust storm. So you don't have to sit there and wait in the zone forever you could check a weather npc and you could head out there if it made sense to.

    Closing Thoughts
    Depending on the amount of content that is provided at the time when and if these HNMs do happen is what will determine whether or not they are “End game content”. People need to open their eyes and see that there are more people who play this game than just them. If they just included which I really hope they do multiple different types of HNMs to appease everyone this would be great. But no matter what Square Enix does someone will complain and it's probably the people who wont be playing it a year later. So before you go and fill up the forums with selfish nonsense consider the people who dedicate themselves to Final Fantasy titles and their MMOs. Force pop HNMs are great, Timed ones are great, The open world events can be great if done right, and the weather factored ones can be awesome as well. People need to stop picking one side of this argument and just embrace all of them and this game can really be great. The more content that is available the better the game will be also if it is done correctly(that needs a thread by itself).
    (2)
    Last edited by Kryptic; 02-02-2013 at 08:36 AM.

  2. #2
    Player
    Takeshi_Eiketsu's Avatar
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    Mar 2011
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    Ul'Dah
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    Takeshi Eiketsu
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    Maduin
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    Pugilist Lv 90
    Quote Originally Posted by Kryptic View Post
    People claiming to not have enough time to wait for HNMs
    That's the beauty of HNMs you don't have to wait depending on the window at hand. If it's in your time zone and in your schedule great you are able to go after it and hope you get claim on it. If you don't and if it fits into your schedule when it's getting ready to respawn good luck to you. But to be so selfish as to say every piece of content has to fit around my life and work schedule is ridiculous. There are a ton of people who only go to school or work a few days a week or both whatever it may be. (1.) So people who have the option to play 8-10 hours a day should have the same chance at good gear as someone who plays an hour a day? That's unfair and makes almost every piece of gear less rewarding to get.
    (2.)That's like if we worked the same job but I worked 8 hours a day and you only had to work 2 hours a day but we get the same pay.
    (1.) Yes, those who have to work more hours than you do, should have the same chance and right to get the gear that you do. Just because you don't work as hard or as much as others, does not make you special in games.

    (2.) That is a horrible analogy. So a 2 hour a day person gets 40$ an hour (hypothetically to match your analogy), and the 8 hour a day person makes 10$...then they both make 80$ a day...that is your analogy to making HNMs fair so that anyone on any schedule can have a chance at (A REALISTIC CHANCE, not your "If you're in the right window, then good for you, if not then your screwed" chance.)

    A BETTER analogy would be: There is a contest that gives away a computer if you can complete an obstacle course, and this course is open 24 hours, now the person who lives in mommy's basement and the 9a-5p worker has a chance at it.

    What you want is: Contest is the same, but only runs from 3p-5p every day or two days. NO PROBLEM FOR BASEMENT BOY! But unfortunately for the worker, he has to hope that it matches his days off.


    PS. I don't work, I go to school for only 4-5 hours a day. Monday-Friday, and I live with my wife's parents. So I am one of the "LOT OF FREE TIME" people, and I don't agree with your statement.

  3. #3
    Player
    Kryptic's Avatar
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    Balmung
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    Thaumaturge Lv 50
    Quote Originally Posted by Takeshi_Eiketsu View Post
    (1.) Yes, those who have to work more hours than you do, should have the same chance and right to get the gear that you do. Just because you don't work as hard or as much as others, does not make you special in games.

    (2.) That is a horrible analogy. So a 2 hour a day person gets 40$ an hour (hypothetically to match your analogy), and the 8 hour a day person makes 10$...then they both make 80$ a day...that is your analogy to making HNMs fair so that anyone on any schedule can have a chance at (A REALISTIC CHANCE, not your "If you're in the right window, then good for you, if not then your screwed" chance.)

    A BETTER analogy would be: There is a contest that gives away a computer if you can complete an obstacle course, and this course is open 24 hours, now the person who lives in mommy's basement and the 9a-5p worker has a chance at it.

    What you want is: Contest is the same, but only runs from 3p-5p every day or two days. NO PROBLEM FOR BASEMENT BOY! But unfortunately for the worker, he has to hope that it matches his days off.


    PS. I don't work, I go to school for only 4-5 hours a day. Monday-Friday, and I live with my wife's parents. So I am one of the "LOT OF FREE TIME" people, and I don't agree with your statement.

    Exactly the respawn is set 21-24 hours so that constantly changes and eventually it'll be in your time zone. If it keeps respawning at 21 hours which it'll do sometimes it'll still get to your time period. Not everything can be super convenient takes the enjoyment away from actually getting something. And you are still acting like this will be the ONLY form of content and it wont be their will be plenty of things to do, other monsters, dungeons, force pop, whatever it may be. It doesn't make you any less special just some people have more hours to dedicate so why should they not be rewarded? They are playing a game more and they deserve more for putting in more hours..
    (0)

  4. #4
    Player
    Xatsh's Avatar
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    Xatsh Vei
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    Hyperion
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    White Mage Lv 90
    Quote Originally Posted by Takeshi_Eiketsu View Post
    (1.) Yes, those who have to work more hours than you do, should have the same chance and right to get the gear that you do. Just because you don't work as hard or as much as others, does not make you special in games.

    (2.) That is a horrible analogy. So a 2 hour a day person gets 40$ an hour (hypothetically to match your analogy), and the 8 hour a day person makes 10$...then they both make 80$ a day...that is your analogy to making HNMs fair so that anyone on any schedule can have a chance at (A REALISTIC CHANCE, not your "If you're in the right window, then good for you, if not then your screwed" chance.)

    A BETTER analogy would be: There is a contest that gives away a computer if you can complete an obstacle course, and this course is open 24 hours, now the person who lives in mommy's basement and the 9a-5p worker has a chance at it.

    What you want is: Contest is the same, but only runs from 3p-5p every day or two days. NO PROBLEM FOR BASEMENT BOY! But unfortunately for the worker, he has to hope that it matches his days off.


    PS. I don't work, I go to school for only 4-5 hours a day. Monday-Friday, and I live with my wife's parents. So I am one of the "LOT OF FREE TIME" people, and I don't agree with your statement.
    This is a game, some countries outside the US consider gaming a sport. But like anything in RL you get what you put into it.

    Current gen mmos are the only activity in the WORLD where the mentality is little time has to = alot of time in terms of progress or chance. If someone puts in 8-12 hrs a day more then someone else they should get better things, if not there is something wrong. It goes the same way with literally everything else in life. The more you put into it the more you get.

    If you want to have the same chance it is easy. Get a job that works around the game, schedule your classes around your raid schedule, tell your friends NO when they ask you to go out. That will sound crazy to many, but those that do this should end up better then the play when they have free time only person. This is what defines you as hardcore. The mentality hardcore = hard content is really wrong. For many this is impossible, but it is a life style choice. The difference between a hardcore mmo gamer and a casual mmo gamer.

    I went to class full time in college and worked a part time job and still made hnm camps 50% of the time in XI. Thing is I went when they were up, I didn't wait until it was my Prime time. It all depends on how serious you are I would wake up a 3am est to kill fafnir. In my eyes I deserve to get a drop before the people who only choose to camp it between the hours of 7pm est and 11 pm est. I see nothing unfair about it, I see the counter argument extremely unfair though. Why should say me who can play 16hrs a day if needed have equal chance at getting gear as someone who plays 1hr 30mins a day.
    (2)

  5. #5
    Player
    Kryptic's Avatar
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    Vanquish Rainemard
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    Balmung
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    Thaumaturge Lv 50
    Quote Originally Posted by Xatsh View Post
    This is a game, some countries outside the US consider gaming a sport. But like anything in RL you get what you put into it.

    Current gen mmos are the only activity in the WORLD where the mentality is little time has to = alot of time in terms of progress or chance. If someone puts in 8-12 hrs a day more then someone else they should get better things, if not there is something wrong. It goes the same way with literally everything else in life. The more you put into it the more you get.

    If you want to have the same chance it is easy. Get a job that works around the game, schedule your classes around your raid schedule, tell your friends NO when they ask you to go out. That will sound crazy to many, but those that do this should end up better then the play when they have free time only person. This is what defines you as hardcore. The mentality hardcore = hard content is really wrong. For many this is impossible, but it is a life style choice. The difference between a hardcore mmo gamer and a casual mmo gamer.

    I went to class full time in college and worked a part time job and still made hnm camps 50% of the time in XI. Thing is I went when they were up, I didn't wait until it was my Prime time. It all depends on how serious you are I would wake up a 3am est to kill fafnir. In my eyes I deserve to get a drop before the people who only choose to camp it between the hours of 7pm est and 11 pm est. I see nothing unfair about it, I see the counter argument extremely unfair though. Why should say me who can play 16hrs a day if needed have equal chance at getting gear as someone who plays 1hr 30mins a day.
    I was the same way back a few years ago when I was still playing FFXI on the fenrir server I would go out a lot.. and still make it to HNM spawns I would do my best to. Obviously RL first then the game and I still managed to have an 85% attendance for the DKP system. If you really wanna be there for an HNM you will be. I use to wake up at 4 am and sleep in between windows before school because I wanted gear lol
    (0)

  6. #6
    Player
    AttacKat's Avatar
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    Attackat Muaddib
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    Leviathan
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    Marauder Lv 50
    Quote Originally Posted by Xatsh View Post
    But like anything in RL you get what you put into it. ...

    If someone puts in 8-12 hrs a day more then someone else they should get better things, if not there is something wrong. It goes the same way with literally everything else in life. The more you put into it the more you get.
    To borrow your quote and to mention an important point where this thinking is a myth so far for FF14 ...

    How many of you have gotten tens, maybe even hundreds, the steel key from Nathalan's wolf camp, and still never got the mask? I have one of those mask, on my 2nd try.

    One major factor you guys are forgetting, is the RNG SE had in place for 1.0, and that totally nullifies the "play time" factor you guys are claiming to be so important. Ever tried to get an Iffy weapon, and after 10+ tries, a noob comes into your party and gets one on their first win? Again, the RNG totally nullifies how much time you have put into this.

    Pop window, combined with the RNG that existed in 1.0, really doesn't equate to more time = better equipment.

    As is, the loot system is unfair, and hopefully with the changes coming, we will see a more well balanced loot system in term of giving out the rewards.

    jc
    (2)

  7. #7
    Player
    Kryptic's Avatar
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    Vanquish Rainemard
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    Balmung
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    Thaumaturge Lv 50
    Quote Originally Posted by AttacKat View Post
    To borrow your quote and to mention an important point where this thinking is a myth so far for FF14 ...

    How many of you have gotten tens, maybe even hundreds, the steel key from Nathalan's wolf camp, and still never got the mask? I have one of those mask, on my 2nd try.

    One major factor you guys are forgetting, is the RNG SE had in place for 1.0, and that totally nullifies the "play time" factor you guys are claiming to be so important. Ever tried to get an Iffy weapon, and after 10+ tries, a noob comes into your party and gets one on their first win? Again, the RNG totally nullifies how much time you have put into this.

    Pop window, combined with the RNG that existed in 1.0, really doesn't equate to more time = better equipment.

    As is, the loot system is unfair, and hopefully with the changes coming, we will see a more well balanced loot system in term of giving out the rewards.

    jc
    You aren't getting it, I understand the range there is and the chances of getting equipment in 14. I'm not suggesting to make HNMs a priority that everyone needs to do, the chances in FFXI were probably 10x worse than FFXI when it came to the super rare items like the defending ring, ridill etc. But when you finally got one of those it was the best feeling in the entire world. It took me over a year to get a dalmatica but when I finally got it, it was the best feeling ever, even though it was only a refresh piece. You can still edit the %s for drops on the HNMs but I don't want the best drop off of every kill, nor do I want to see one every other day. That's what doesn't make getting epic equipment fun. When you see some badass walking around in town in FFXI with some serious equipment you know he busted his ass and didn't have anything handed to him. That's all I am asking, I don't care if it takes 10 tries to see a great piece of equipment. Hell I remember going months without seeing a Ridill, but that's what made it a great piece of gear (obviously including the stats).
    (3)

  8. #8
    Player
    Jeronlmo's Avatar
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    Apr 2011
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    Jeronlmo Sai
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    Hyperion
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    Conjurer Lv 50
    Quote Originally Posted by Takeshi_Eiketsu View Post
    (1.) Yes, those who have to work more hours than you do, should have the same chance and right to get the gear that you do. Just because you don't work as hard or as much as others, does not make you special in games.

    (2.) That is a horrible analogy. So a 2 hour a day person gets 40$ an hour (hypothetically to match your analogy), and the 8 hour a day person makes 10$...then they both make 80$ a day...that is your analogy to making HNMs fair so that anyone on any schedule can have a chance at (A REALISTIC CHANCE, not your "If you're in the right window, then good for you, if not then your screwed" chance.)

    3.)A BETTER analogy would be: There is a contest that gives away a computer if you can complete an obstacle course, and this course is open 24 hours, now the person who lives in mommy's basement and the 9a-5p worker has a chance at it.

    4.)What you want is: Contest is the same, but only runs from 3p-5p every day or two days. NO PROBLEM FOR BASEMENT BOY! But unfortunately for the worker, he has to hope that it matches his days off.


    5.)PS. I don't work, I go to school for only 4-5 hours a day. Monday-Friday, and I live with my wife's parents. So I am one of the "LOT OF FREE TIME" people, and I don't agree with your statement.
    Work smart, not hard, you working 12hrs a day is not my problem, I own my own business and do alot of the work I do from home. This argument is sad and you should stop trying to use it, anything at all involving your real life, I do not want to hear it.

    1) The word Chance plays a big role here. The fact that you work more than others, does not mean that in this game you should have equal chances by default, the fact that you have a chance though, should always hold true.

    Lets say you play WoW, you play once a month and considering raids have week-long lockouts your only going to do said raid once a month, you had 1 chance.

    Now lets say someone else in the world plays WoW, they play every day because they actually enjoy gaming and that pos game, they have 3 chance at that same raid.

    I understand this math is almost impossible to understand but if you play more, you get more, your chances go up.

    2) The analogy works fine.

    Quote Originally Posted by Kryptic View Post
    People claiming to not have enough time to wait for HNMs
    That's the beauty of HNMs you don't have to wait depending on the window at hand. If it's in your time zone and in your schedule great you are able to go after it and hope you get claim on it. If you don't and if it fits into your schedule when it's getting ready to respawn good luck to you. But to be so selfish as to say every piece of content has to fit around my life and work schedule is ridiculous. There are a ton of people who only go to school or work a few days a week or both whatever it may be. So people who have the option to play 8-10 hours a day should have the same chance at good gear as someone who plays an hour a day? That's unfair and makes almost every piece of gear less rewarding to get.
    That's like if we worked the same job but I worked 8 hours a day and you only had to work 2 hours a day but we get the same pay.
    I am not responding to this quote above, this is me still responding to Takeshi_Eiketsu (just to avoid confusion..)

    You seem to think that no matter the time played, all people that ever log on should have the exact same chance at anything at any given time (aka you) so lets test this analogy under what you seem to think.
    Person A) working 8hrs, lets say he makes $80.
    Person B) working 2hrs, Under your theory would have to also make $80.
    To us, this is what you are trying to sell us, its insane, if I play more than you, I get more. The fact that you have poor time management should not/is not my problem, maby a RPG would more readily fit your lifestyle.

    3) Your analogy would imply that you believe a 24hrs respawn literally means a 24hr window... herp derp I believe is the correct responce to this.

    The actual fact is if windows were 21-24hrs (3hr in total). Everybody has equal chances to claim HNM's, the difference if you play more is that you get those same chances more often by means of time zones. The chances are always there for you if you log on more, you just refuse to.

    4) This if anything speaks against what Alhanelem wants, the only time this would ever happen is if there are no windows, the fact that windows existed in FF11 kept the time when the HNM spawned, moving. Every few days the window would have moved 2-6hrs.

    5) Dont care.
    (2)
    Last edited by Jeronlmo; 02-03-2013 at 10:47 PM.

  9. #9
    Player
    Exn's Avatar
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    Aug 2011
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    Exn Phenix
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    Excalibur
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    Carpenter Lv 50
    Quote Originally Posted by Kryptic View Post
    Depending on the amount of content that is provided at the time when and if these HNMs do happen is what will determine whether or not they are “End game content”. People need to open their eyes and see that there are more people who play this game than just them. If they just included which I really hope they do multiple different types of HNMs to appease everyone this would be great. But no matter what Square Enix does someone will complain and it's probably the people who wont be playing it a year later. So before you go and fill up the forums with selfish nonsense consider the people who dedicate themselves to Final Fantasy titles and their MMOs. Force pop HNMs are great, Timed ones are great, The open world events can be great if done right, and the weather factored ones can be awesome as well. People need to stop picking one side of this argument and just embrace all of them and this game can really be great. The more content that is available the better the game will be also if it is done correctly(that needs a thread by itself).
    No matter how many times it's said, some players will simply never hear that we're just asking to include all types of HNM content suggested.. Some people are simply afraid of what they don't understand, while others are simply selfish in their mentality that it's ok to request to exclude popular content (obviously by the unnecessary length of this thread). In any event, the Dev's heard it, let them figure it out.
    (3)

  10. #10
    Player
    Kryptic's Avatar
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    Vanquish Rainemard
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    Balmung
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    Thaumaturge Lv 50
    Quote Originally Posted by Exn View Post
    No matter how many times it's said, some players will simply never hear that we're just asking to include all types of HNM content suggested.. Some people are simply afraid of what they don't understand, while others are simply selfish in their mentality that it's ok to request to exclude popular content (obviously by the unnecessary length of this thread). In any event, the Dev's heard it, let them figure it out.
    Call me optimistic but I really hope they see my posts, I feel they are really good and spot on for players of all levels of play. Whether you play an hour or 12 hours a day my posts make sense.
    (1)