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  1. #1081
    Player
    Takeshi_Eiketsu's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    174
    Character
    Takeshi Eiketsu
    World
    Maduin
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Blackpearlguy View Post
    Not trying to sound smart but maybe use a colon, since they're two different ideas that are in relation to one another. Furthermore a token system and 15 minute NMs is more what was in place in 1.xx, just instead of 15 it was 5. What's the comeback to gear getting flooded again? I wouldn't hate a system like this but how would gear be rare? Making drop rates abysmal did not work, see Aby in FFXI.
    Do you mean semicolon( ; ), because a colon( : ) usually signifies association of some sort (association meaning, they are the same, and then Jeronlmo would have been right in saying I meant soloable hnms). I think my choice in comma was fine...I probably should have added the adjective "party" to HNM to eliminate any confusion.

    Anyway, Token system was only implemented with the primal fights...not in CC/AV, or any other content (like HNMs: Dodore, etc). I don't think there would be a flood of gear because people still have to get a group together that is skilled enough to fight them. I will say 'yes', there will be A LOT MORE people with the gear; but that is my aim, to make it more accessible.

    This is merely my opinion though, and like they all say, opinions are like orifices in which fecal matter leaves the body...everybody has one.

  2. #1082
    Player
    AttacKat's Avatar
    Join Date
    Apr 2012
    Posts
    500
    Character
    Attackat Muaddib
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Enma View Post
    You probably don't know what "camping" mean. :P
    Camping is an outdoor recreational activity. (Wiki)
    (and it isn't where you sit in front of your computer.)

    waiting the pop of a NM is part of the hunt
    Ever did any RL hunting? You "camp" doing that too, but never, does your hunt shows up at the exact same time, if at all, and with tens and hundreds of other hunters all trying to fire off the first shoot to get the claim.

    You had to wait even after Cutter's Cry, Ifrit or Aurum Vale in 1.0 (15 minutes).
    I think you are comparing apples with oranges, being forced to wait before you can even get a chance at having a shot, is different then waiting after you have your chance at the loot.

    A better analogy to use may be fishing. You can have many fishers in the same pond/lake, but some fishers will have more catch and others have none. However, the same spot doesn't always translate to the same catch every day for everybody, due to other factors such as weather, water temp, or the fisher.

    jc
    (0)

  3. #1083
    Player
    Quatre's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    234
    Character
    Lyndel Qa'tre
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    FFXI's new system in which you get pop items for HNM from high-level BCNM is a pretty cool idea.


    I love the idea of World Bosses, and HNMS. But they should be fearsome enough/ enough of a side-grade gear wise that they wont be camped 24/7. All drops should be R/EX- WoW did this really well in TBC with the giant robot, Voidwalker I think? and the giant demon god, that you could only get to w/ a flying mount. Kazzak maybe?

    A world boss shouldn't be a competition comparing who can claim it... it should be who can KILL it.
    (0)

  4. #1084
    Player
    Kryptic's Avatar
    Join Date
    Jul 2011
    Posts
    36
    Character
    Vanquish Rainemard
    World
    Balmung
    Main Class
    Thaumaturge Lv 50

    I am going to attempt to address everything that I've skimmed through and read:

    The Timers
    The timers are long and painful to a lot of people because waiting 21-24 hours is not fun to them.
    Thing is it was like this so that it could fluctuate through the time zones and not just be stuck in one.
    I am not saying that HNMs should all be 24 hours but ones that give ridiculously game-changing gear should not respawn more than twice in a day. When you fight something 14 times a day because it's force spawn it loses its “wow” factor and just becomes a task. After killing Fafnir for more than 4+ years I still thought it was the coolest thing when we fought him. Killing Ifrit was cool the first 2 times but after that it just became a job it wasn't amazing anymore, this is what every HNM would feel like if it was force pop.

    Force Pop vs Timed Pop
    Listen I am not saying “only make timed HNM pops” that's not true at all. The game needs as much content as possible so make force popped nms apart of whatever story line or task similar to ZNM in ffxi and make HNMs a separate entity.

    Open world “F.A.T.E” events or whatever they are called
    I don't remember who wrote it but someone said just make one big monster and let everyone kill it and whoever gets the drop gets it. How is that fun or challenging? You just send an infinite barrage of bodies at it until it dies. The point of HNMs more so the kings was so lay down a strategy to fight it. If you just threw bodies at KB without kiting it and good hate control etc you could wipe every time. I'm not saying these aren't a good thing they have to be done right to avoid massive lag and just pure chaos when it should include skill and discipline. Campaign and besieged did this right based on on how you helped you got points and could use the points to trade for gear.

    People claiming to not have enough time to wait for HNMs
    That's the beauty of HNMs you don't have to wait depending on the window at hand. If it's in your time zone and in your schedule great you are able to go after it and hope you get claim on it. If you don't and if it fits into your schedule when it's getting ready to respawn good luck to you. But to be so selfish as to say every piece of content has to fit around my life and work schedule is ridiculous. There are a ton of people who only go to school or work a few days a week or both whatever it may be. So people who have the option to play 8-10 hours a day should have the same chance at good gear as someone who plays an hour a day? That's unfair and makes almost every piece of gear less rewarding to get.
    That's like if we worked the same job but I worked 8 hours a day and you only had to work 2 hours a day but we get the same pay.

    There should be other content away from HNMs that should fit your schedule don't bash something a lot of people love because it's not convenient for you
    HNMs are not meant to be main content. The only reason they were in FFXI was because it was one of the only things to do at that time but with the addition of expansions that wasn't true anymore they became filler content and “if we have the time in between events” activities. The only HNMs we ever camped regularly were Sandworm and Tiamat. Just because you don't want to sit in a zone anywhere between 1 minute and 3 hours doesn't mean other people feel the same way.

    Other content with the same or similar rewards(I already mentioned this before)
    I understand that Einharjar came out later on in FFXI's life but that doesn't mean it has to in FFXIV. If they were to release anything else with the same gear it would work out fine. This just gives us more to do when the timer on that event is down or we are waiting for members to log on and it so happens to be an HNMs window.


    They aren't dated mechanics
    Gamers now more than ever have become extremely impatient and want everything spoon-fed to them.
    Waiting a day to see a big ass dragon to spawn and possibly drop some godly sword is a lot more exciting than watching him spawn every half hour and killing him. If it's something so godly it should really mean something when I obtain it. Just because you want all your gear now fast and with little competition doesn't mean others do so stop once again being so selfish. Claiming takes skill as well as getting the kill. They are only considered dated to the people who are lazy and don't want to put in the time.

    Forgot to mention MPKs

    If it's setup anything like FFXI whoever gets the first shot on it gets the hate for their alliance or party and no one else in the zone can attack it until the last person with hate dies. Anyone in the area of the monsters attacks can't take damage unless they got themselves hate by either curing someone in the other linkshells alliance. It has to be done like this to carry out a strategy because you will have idiots trying to steal hate and then trying to move the monster the way it isn't suppose to.



    Weather Factors and HNMs
    King Vinegeroon(spell check) only spawned in FFXI 21-24 hours and when their was a dust storm. So you don't have to sit there and wait in the zone forever you could check a weather npc and you could head out there if it made sense to.

    Closing Thoughts
    Depending on the amount of content that is provided at the time when and if these HNMs do happen is what will determine whether or not they are “End game content”. People need to open their eyes and see that there are more people who play this game than just them. If they just included which I really hope they do multiple different types of HNMs to appease everyone this would be great. But no matter what Square Enix does someone will complain and it's probably the people who wont be playing it a year later. So before you go and fill up the forums with selfish nonsense consider the people who dedicate themselves to Final Fantasy titles and their MMOs. Force pop HNMs are great, Timed ones are great, The open world events can be great if done right, and the weather factored ones can be awesome as well. People need to stop picking one side of this argument and just embrace all of them and this game can really be great. The more content that is available the better the game will be also if it is done correctly(that needs a thread by itself).
    (2)
    Last edited by Kryptic; 02-02-2013 at 08:36 AM.

  5. #1085
    Player
    Takeshi_Eiketsu's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    174
    Character
    Takeshi Eiketsu
    World
    Maduin
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Kryptic View Post
    People claiming to not have enough time to wait for HNMs
    That's the beauty of HNMs you don't have to wait depending on the window at hand. If it's in your time zone and in your schedule great you are able to go after it and hope you get claim on it. If you don't and if it fits into your schedule when it's getting ready to respawn good luck to you. But to be so selfish as to say every piece of content has to fit around my life and work schedule is ridiculous. There are a ton of people who only go to school or work a few days a week or both whatever it may be. (1.) So people who have the option to play 8-10 hours a day should have the same chance at good gear as someone who plays an hour a day? That's unfair and makes almost every piece of gear less rewarding to get.
    (2.)That's like if we worked the same job but I worked 8 hours a day and you only had to work 2 hours a day but we get the same pay.
    (1.) Yes, those who have to work more hours than you do, should have the same chance and right to get the gear that you do. Just because you don't work as hard or as much as others, does not make you special in games.

    (2.) That is a horrible analogy. So a 2 hour a day person gets 40$ an hour (hypothetically to match your analogy), and the 8 hour a day person makes 10$...then they both make 80$ a day...that is your analogy to making HNMs fair so that anyone on any schedule can have a chance at (A REALISTIC CHANCE, not your "If you're in the right window, then good for you, if not then your screwed" chance.)

    A BETTER analogy would be: There is a contest that gives away a computer if you can complete an obstacle course, and this course is open 24 hours, now the person who lives in mommy's basement and the 9a-5p worker has a chance at it.

    What you want is: Contest is the same, but only runs from 3p-5p every day or two days. NO PROBLEM FOR BASEMENT BOY! But unfortunately for the worker, he has to hope that it matches his days off.


    PS. I don't work, I go to school for only 4-5 hours a day. Monday-Friday, and I live with my wife's parents. So I am one of the "LOT OF FREE TIME" people, and I don't agree with your statement.

  6. #1086
    Player
    Kryptic's Avatar
    Join Date
    Jul 2011
    Posts
    36
    Character
    Vanquish Rainemard
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Takeshi_Eiketsu View Post
    (1.) Yes, those who have to work more hours than you do, should have the same chance and right to get the gear that you do. Just because you don't work as hard or as much as others, does not make you special in games.

    (2.) That is a horrible analogy. So a 2 hour a day person gets 40$ an hour (hypothetically to match your analogy), and the 8 hour a day person makes 10$...then they both make 80$ a day...that is your analogy to making HNMs fair so that anyone on any schedule can have a chance at (A REALISTIC CHANCE, not your "If you're in the right window, then good for you, if not then your screwed" chance.)

    A BETTER analogy would be: There is a contest that gives away a computer if you can complete an obstacle course, and this course is open 24 hours, now the person who lives in mommy's basement and the 9a-5p worker has a chance at it.

    What you want is: Contest is the same, but only runs from 3p-5p every day or two days. NO PROBLEM FOR BASEMENT BOY! But unfortunately for the worker, he has to hope that it matches his days off.


    PS. I don't work, I go to school for only 4-5 hours a day. Monday-Friday, and I live with my wife's parents. So I am one of the "LOT OF FREE TIME" people, and I don't agree with your statement.

    Exactly the respawn is set 21-24 hours so that constantly changes and eventually it'll be in your time zone. If it keeps respawning at 21 hours which it'll do sometimes it'll still get to your time period. Not everything can be super convenient takes the enjoyment away from actually getting something. And you are still acting like this will be the ONLY form of content and it wont be their will be plenty of things to do, other monsters, dungeons, force pop, whatever it may be. It doesn't make you any less special just some people have more hours to dedicate so why should they not be rewarded? They are playing a game more and they deserve more for putting in more hours..
    (0)

  7. #1087
    Player
    Exn's Avatar
    Join Date
    Aug 2011
    Posts
    325
    Character
    Exn Phenix
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Kryptic View Post
    Depending on the amount of content that is provided at the time when and if these HNMs do happen is what will determine whether or not they are “End game content”. People need to open their eyes and see that there are more people who play this game than just them. If they just included which I really hope they do multiple different types of HNMs to appease everyone this would be great. But no matter what Square Enix does someone will complain and it's probably the people who wont be playing it a year later. So before you go and fill up the forums with selfish nonsense consider the people who dedicate themselves to Final Fantasy titles and their MMOs. Force pop HNMs are great, Timed ones are great, The open world events can be great if done right, and the weather factored ones can be awesome as well. People need to stop picking one side of this argument and just embrace all of them and this game can really be great. The more content that is available the better the game will be also if it is done correctly(that needs a thread by itself).
    No matter how many times it's said, some players will simply never hear that we're just asking to include all types of HNM content suggested.. Some people are simply afraid of what they don't understand, while others are simply selfish in their mentality that it's ok to request to exclude popular content (obviously by the unnecessary length of this thread). In any event, the Dev's heard it, let them figure it out.
    (3)

  8. #1088
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Takeshi_Eiketsu View Post
    (1.) Yes, those who have to work more hours than you do, should have the same chance and right to get the gear that you do. Just because you don't work as hard or as much as others, does not make you special in games.

    (2.) That is a horrible analogy. So a 2 hour a day person gets 40$ an hour (hypothetically to match your analogy), and the 8 hour a day person makes 10$...then they both make 80$ a day...that is your analogy to making HNMs fair so that anyone on any schedule can have a chance at (A REALISTIC CHANCE, not your "If you're in the right window, then good for you, if not then your screwed" chance.)

    A BETTER analogy would be: There is a contest that gives away a computer if you can complete an obstacle course, and this course is open 24 hours, now the person who lives in mommy's basement and the 9a-5p worker has a chance at it.

    What you want is: Contest is the same, but only runs from 3p-5p every day or two days. NO PROBLEM FOR BASEMENT BOY! But unfortunately for the worker, he has to hope that it matches his days off.


    PS. I don't work, I go to school for only 4-5 hours a day. Monday-Friday, and I live with my wife's parents. So I am one of the "LOT OF FREE TIME" people, and I don't agree with your statement.
    This is a game, some countries outside the US consider gaming a sport. But like anything in RL you get what you put into it.

    Current gen mmos are the only activity in the WORLD where the mentality is little time has to = alot of time in terms of progress or chance. If someone puts in 8-12 hrs a day more then someone else they should get better things, if not there is something wrong. It goes the same way with literally everything else in life. The more you put into it the more you get.

    If you want to have the same chance it is easy. Get a job that works around the game, schedule your classes around your raid schedule, tell your friends NO when they ask you to go out. That will sound crazy to many, but those that do this should end up better then the play when they have free time only person. This is what defines you as hardcore. The mentality hardcore = hard content is really wrong. For many this is impossible, but it is a life style choice. The difference between a hardcore mmo gamer and a casual mmo gamer.

    I went to class full time in college and worked a part time job and still made hnm camps 50% of the time in XI. Thing is I went when they were up, I didn't wait until it was my Prime time. It all depends on how serious you are I would wake up a 3am est to kill fafnir. In my eyes I deserve to get a drop before the people who only choose to camp it between the hours of 7pm est and 11 pm est. I see nothing unfair about it, I see the counter argument extremely unfair though. Why should say me who can play 16hrs a day if needed have equal chance at getting gear as someone who plays 1hr 30mins a day.
    (2)

  9. #1089
    Player
    Kryptic's Avatar
    Join Date
    Jul 2011
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    36
    Character
    Vanquish Rainemard
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Exn View Post
    No matter how many times it's said, some players will simply never hear that we're just asking to include all types of HNM content suggested.. Some people are simply afraid of what they don't understand, while others are simply selfish in their mentality that it's ok to request to exclude popular content (obviously by the unnecessary length of this thread). In any event, the Dev's heard it, let them figure it out.
    Call me optimistic but I really hope they see my posts, I feel they are really good and spot on for players of all levels of play. Whether you play an hour or 12 hours a day my posts make sense.
    (1)

  10. #1090
    Player
    Kryptic's Avatar
    Join Date
    Jul 2011
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    36
    Character
    Vanquish Rainemard
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Xatsh View Post
    This is a game, some countries outside the US consider gaming a sport. But like anything in RL you get what you put into it.

    Current gen mmos are the only activity in the WORLD where the mentality is little time has to = alot of time in terms of progress or chance. If someone puts in 8-12 hrs a day more then someone else they should get better things, if not there is something wrong. It goes the same way with literally everything else in life. The more you put into it the more you get.

    If you want to have the same chance it is easy. Get a job that works around the game, schedule your classes around your raid schedule, tell your friends NO when they ask you to go out. That will sound crazy to many, but those that do this should end up better then the play when they have free time only person. This is what defines you as hardcore. The mentality hardcore = hard content is really wrong. For many this is impossible, but it is a life style choice. The difference between a hardcore mmo gamer and a casual mmo gamer.

    I went to class full time in college and worked a part time job and still made hnm camps 50% of the time in XI. Thing is I went when they were up, I didn't wait until it was my Prime time. It all depends on how serious you are I would wake up a 3am est to kill fafnir. In my eyes I deserve to get a drop before the people who only choose to camp it between the hours of 7pm est and 11 pm est. I see nothing unfair about it, I see the counter argument extremely unfair though. Why should say me who can play 16hrs a day if needed have equal chance at getting gear as someone who plays 1hr 30mins a day.
    I was the same way back a few years ago when I was still playing FFXI on the fenrir server I would go out a lot.. and still make it to HNM spawns I would do my best to. Obviously RL first then the game and I still managed to have an 85% attendance for the DKP system. If you really wanna be there for an HNM you will be. I use to wake up at 4 am and sleep in between windows before school because I wanted gear lol
    (0)

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