Quote Originally Posted by Eekiki View Post
I count 26 pages in this thread, many of them refuting this claim.

In point of fact, the main force that sent many of those 500k subscribers away after FFXI's peak was World of Warcraft, a game that catered much more highly to the casual player, and a game that has yet to be bested in terms of financial success or player population ever since it knocked FFXI out of the #1 spot.
26 pages and not one example? Also didn't talk about WoW once in my post and clearly it was successful. FATE in GW2 is fun at first, but just go look how they keep changing everything and spamming past players with hooks to try to get them to come back. Like I previously said there should be options that's all.

Just because you don't like something doesn't mean it shouldn't be in the game. I don't like PvP or Materia and a bunch of other things but it won't stop me from doing them if I want to progress further or help out friends. If someone can give me an example other than a) I don't want to camp and b) it's to much like FFXI i'd probably have a clearer understanding. Just seems like to many limitations are being placed for lame excuses.