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  1. #11
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    Join Date
    Mar 2011
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    Putting in A Realm Reborn HNMs that don't require time, skills and lucky to be defeated is no-sense. The word High is put there for a reason, and to make HNMs enjoyable all the three characteristics have to be present.
    No, just no.

    High doesn't mean "must wait through hours of 30 minute spawn windows for the chance to fight". "High' only meant these were the strongest NMs- the most feared. Notorious implies dangerous, threatening, imposing, etc. "highly notorious" would mean "even more dangerous, threatening, imposing." Nowhere in the definition of either of those words is a wait time for anything described.

    Having 30 minute spawn windows for several hours does NOT make HNMs more enjoyable. It makes them LESS enjoyable. A Highly Notorious Monster should by Highly Notorious because he's hard to beat- not just because you have to sit around doing nothing / busying yourself with trivialities for long periods of time just to have the privilege of facing the monster in battle.

    If you like waiting, there are plenty of other things in the world that make you wait. Your video games shouldn't be one of them.

    SE has never said in FF11 or FF14 that HNM's is a design flaw that they were trying to solve esp considering this thread had a dev say they were considering bringing them back this should be obvious.
    Actually, that's not true, because they redesigned the 3 kings in an attempt to address the design flaws. I can't say the result was a huge improvement (mostly because it was too little too late), but that was the reasoning.

    The only reason to WANT these wait times is to discourage anyone but no lifers from wanting to try the content, thereby making the rewards rare not becuase the content is challenging, but because only a few people have the time to waste. This is an unhealthy behavior and should not be encouraged.
    (4)
    Last edited by Alhanelem; 01-31-2013 at 03:44 AM.