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  1. 01-29-2013 12:15 PM

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by schism View Post
    I seriously think it's going to be a game where you can get some of the best gear with only playing 30 min to an hour at a time. That is what people want right? It's sad but true.
    What is wrong with that?

    I'm assuming you mean 30 mins to an hour a day, for an extended period of time. If you mean one time 30 min = best gear then I guess I do see something wrong with that.
    (0)

  3. 01-30-2013 08:44 AM

  4. #4
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by schism View Post
    I seriously think it's going to be a game where you can get some of the best gear with only playing 30 min to an hour at a time. That is what people want right? It's sad but true.

    There is nothing wrong with this model.. The model becomes bad when people expect to start seeing something every 30min cycle. Or when someone who plays 30mins feel entitled to have the same progression as someone playing 6hrs a day. The all reward no work model is ruining the mmo genre. People need to start having to work towards a goal again. Not jsut being handed the best gear in the game by loging online.

    The hard content being a replacement argument does not work. Because there is no such thing as hard content once it is learned. Strategies will get posted and people will all start beating it. Only way content can be hard is if someone actually was controlling the boss. If it is computerized it follows a pattern which can be figured out and a strat can easily be formed.
    (2)

  5. #5
    Player
    schism's Avatar
    Join Date
    Mar 2011
    Posts
    120
    Character
    Zemek Rodon
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    I agree with you.
    Quote Originally Posted by Xatsh View Post
    There is nothing wrong with this model.. The model becomes bad when people expect to start seeing something every 30min cycle. Or when someone who plays 30mins feel entitled to have the same progression as someone playing 6hrs a day. The all reward no work model is ruining the mmo genre. People need to start having to work towards a goal again. Not jsut being handed the best gear in the game by loging online.

    The hard content being a replacement argument does not work. Because there is no such thing as hard content once it is learned. Strategies will get posted and people will all start beating it. Only way content can be hard is if someone actually was controlling the boss. If it is computerized it follows a pattern which can be figured out and a strat can easily be formed.
    (0)