Quote Originally Posted by EinSoFZ View Post
I've mostly been reading the thread, but when you said this I got an idea of why making everything instanced or poppable is actually bad. As a community it is often things like HNM camping or similar such things which bring us together and make for an active and varied game. To say, we're all players in the same game so to some degree what someone else is doing is your business. The items other people get end up being the ones you buy; this is direct result of whatever activity they chose to do and if they were to stop doing it, it'd be more obvious that one person's business affects that of another.

A major point of an MMO is community. Instanced material requiring only a single party of people you may know is fine, but it's important that there are things that also bring player's together in a way that is open and less confined in space/time. Sometimes it's fun to wait, anticipate and finally get the kill or see it.
yes i agree, i was just being sarcastic i wanted to point out that his argument that HNMs etc should be exclusive or something is silly. and his idea of *other people interfering* is selfish. and MMO is about community etc, and there's none of that if you wanna get some item, and summon HNM somewhere away from others, to do it your way. or maximizing you chance at claiming.
But i do understand that FATEs can be a bit crappy in the sense that people just come together when the FATE start, then everyone just leave, as it was with Atomos; except most people new exactly when it spawned, and quite predictably where. It didn't really create any big window to open up any conversations. Then when it's over you just loot, and port somewhere else.
But i believe they will make something good. They havn't really messed up anything yet that i know about.