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  1. #1
    Player
    Ramesses's Avatar
    Join Date
    Aug 2011
    Location
    Sharlayan
    Posts
    1,393
    Character
    Prince Nuada
    World
    Diabolos
    Main Class
    Reaper Lv 70
    I think what indira was trying to explain was that it could help make drops more evenly distributed; while also giving people a fair chance at gathering "tokens" to be used towards a piece of gear or weapon they really want.

    Honestly, right now I love the idea for FATE but perhaps what has people worried is how some high level LS could potentially figure out ways to manipulate the FATE mob (similar to the annoying methods devised for claiming the Magiteks during the Garlean invasion events).

    And no, I completely disagree with bringing back the old school 21-24 hour pop style from FFXI... the amount of crap I saw in the game just because of this method actually made me quit the HNMLS scene for a GOOD while. Plus, that will ruin 2.0 on SEVERAL levels.

    The O-Hat run method of spawning Hakutaku was always a great idea in my book cuz you farmed or crafted the pieces for the spawn. It had the elements of "your effort, your friends, your drop."
    (1)
    "After ten years, finally headed to Sharlayan... absolutely stoked"


  2. #2
    Player
    Blackpearlguy's Avatar
    Join Date
    Nov 2012
    Posts
    87
    Character
    Ark Elladan
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ramesses View Post
    I think what indira was trying to explain was that it could help make drops more evenly distributed; while also giving people a fair chance at gathering "tokens" to be used towards a piece of gear or weapon they really want.

    Honestly, right now I love the idea for FATE but perhaps what has people worried is how some high level LS could potentially figure out ways to manipulate the FATE mob (similar to the annoying methods devised for claiming the Magiteks during the Garlean invasion events).
    "
    Just throwing this out there, Yoshi-P stated that FATE mobs will NOT be claimable. That means you could have, for instance, 90 people fighting fafnir. This leads to 0 skill being demonstrated just button mashing, death, respawn close and run back, you never even need a tank. Yes you get your own loot pool but at the expense of any strategy or skill needed. Additionally if it were a FATE mob you wouldn't need a linkshell, just a bunch of people wanting to button smash. Then you get your item and you're on your merry way.

    Half the fun in fighting big mobs is HELPING others get item x, not just you getting item y. Being a bit selfish aren't we?

    It seems like the majority of the player base who has experienced HNMs is leaning towards forced pops? The rest want a newer system, but still seem to be shy on force pop HNM. I think it comes down to- do you want to help others get items, or just yourself?
    (3)

  3. #3
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Quote Originally Posted by Blackpearlguy View Post
    Half the fun in fighting big mobs is HELPING others get item x, not just you getting item y. Being a bit selfish aren't we?
    Oh the joys of gearing up your asshole leet leader
    (4)

  4. #4
    Player
    schism's Avatar
    Join Date
    Mar 2011
    Posts
    120
    Character
    Zemek Rodon
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    I guess if your LS leader is a dick lol.
    Quote Originally Posted by Warlock View Post
    Oh the joys of gearing up your asshole leet leader
    (0)