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  1. #781
    Player Mijin's Avatar
    Join Date
    Oct 2011
    Posts
    879
    Character
    Mijin Gakure
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Gukswar View Post
    but anyway easy way to Fix Bot is???
    Spend some god damn money to ban bot's!!! problem solved
    Hard to do when they're undetectable.
    (2)

  2. #782
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Couple edits to OP, it's getting quite long. Hopefully our readers can forgive my severe over-usage of the almighty comma.

    Always open for more suggestions, thoughts, etc!
    (0)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  3. #783
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,987
    Quote Originally Posted by ThePatriarch View Post
    But man, those were some great times. Between the mass confusion, the chaos, seeing people drop and new people take their place trying to take it down. FFXIV could benefit from some hectic, chaotic open world PVE.

    In a sense, with SE having multi-cultural servers it would bring back the feelings of being in a 200 person max rank besieged in FFXI. Having someone from literally every corner of the world working together trying to bring down that main boss, and getting their asses kicked into oblivion. Truly was a ridiculously fun time.

    In XIV I could see a huge dragon flying over 1 of the main cities, and having sirens go off, or some sort of indicator allowing players to be informed of the situation. Then seeing a mass exodus of players out onto the field to battle with that big Dragon, or a Behemoth type giant.. could be anything. I would really love to see something like this.
    Yeah that would be amazing. Rift is doing that through "Zone Events". A message is broadcast to all players in the chat to say "Zone event [name] have started in the area [area_name]", so everyone can be informed and head there. It is also possible to check the status on your map. Like Besieged somewhat.

    And even better now, with the mobile application, you can even be notified of zone event without being logged in
    (0)
    Antipika.
    Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
    Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
    Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
    Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
    Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B

  4. #784
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Antipika View Post
    Yeah that would be amazing. Rift is doing that through "Zone Events". A message is broadcast to all players in the chat to say "Zone event [name] have started in the area [area_name]", so everyone can be informed and head there. It is also possible to check the status on your map. Like Besieged somewhat.

    And even better now, with the mobile application, you can even be notified of zone event without being logged in
    Ridiculously fun content, tied into the game utilizing new-age technology to notify subscribed customers via whatever mobile platform they choose, so that they don't miss out if they are afk!

    Mind would be blown.
    (0)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  5. #785
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Also, OP updated with a few more posts.

    /e sorry, meant to edit prior post. Android makes these forums difficult
    (0)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  6. #786
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    New NM

    2D Grass

    ...

    Joking of course

    so many threads about grass >_> figured this might take your mind of grass.
    (0)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  7. #787
    Player
    Mavera_Totori's Avatar
    Join Date
    Aug 2012
    Posts
    19
    Character
    Moro Mavera
    World
    Cerberus
    Main Class
    Lancer Lv 21
    and only EX/UNIQUE drops! to prevent greedy gil makers....
    (0)
    =============================================

    If Yoshi-P can't save us, Jesus Raptor will.

  8. #788
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    tl;dr

    Bring back force pops, as well as open world spawns - but keep the time windows realistic this time. Please, no more Zilart Kings nonsense of mobs that pop once every 24 hours, and then a small chance of an HQ pop once every week. People have lives, and this is a game - the challenge should always lay in defeating the NM, not throwing your life away to camp hours on end.

    Oh yes, and REASONABLE DROP RATES! Please. no more items with less than a 5% (if not 10) chance to drop. Rarity is important, but not at the expense of everyone's sanity. Maybe bring back some of Abyssea's weakness-targeting mechanics. It doesn't need to be exactly like Abyssea, but I do feel that performing complex/stylish combos such as Limit Breaks should influence things - basically, reward strategy.

    Spoils should go to the first group to claim, unless everyone is K.O'd - we don't need the old drama of XI where entire alliances would stand by for the first chance to steal it away as soon as a tank went down.

    Not sure about loot though - is it better to have a small % roll for everyone's individual pools, or simply drop items into the leader's pool and let them decide how to hand it out?
    (1)

  9. #789
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by NefGP View Post
    \Not sure about loot though - is it better to have a small % roll for everyone's individual pools, or simply drop items into the leader's pool and let them decide how to hand it out?
    This is something we haven't really touched on yet..

    I liked XI's system, to where everyone could see what dropped. But that left a spot open for "ninja lotting" by the more shady characters.

    Allowing the loot to drop into a central pool such as a leader's pool seems risky, as the entire PT/Alliance would need absolute faith in the leader, etc.

    ______________________________________________________


    Quote Originally Posted by Mavera_Totori View Post
    and only EX/UNIQUE drops! to prevent greedy gil makers....
    I must disagree. Saying "greedy gil makers" seems like an easy cop out for someone who doesn't like to put time in to farm. All while calling people who have put time in while farming certain NM's for drops "greedy". Having a desire to get currency to buy certain gear to enhance your character is not being greedy (atleast to me)

    Sure, make alot of drops rare/ex, but don't make 100% of drops un-sellable.
    (0)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  10. #790
    Player
    Nadrojj's Avatar
    Join Date
    Sep 2012
    Location
    Ul'dah
    Posts
    491
    Character
    Nadrojj Rolyatt
    World
    Siren
    Main Class
    Gladiator Lv 90
    I'm all in favor of lesser nm's like the Leaping Lizzy's the Valkurm Emperor's and the Jaggedy Earred Jack's we had from ffxi, give them desirable drops and make them relevant to the new game. I loved hunting nm's for something that was better than average for the job I was playing.

    Please do not put in NM's with more than a 1-3 hr repop. Please don't turn this into ffxi. I don't want to stand in the same zone for hours just to watch whoever has the greatest bot win the claim that day. Thinking back on all the hours I spent at faf/behem/turtle is depressing.

    I do like big random spawning mobs, make them difficult, make it so an entire zone can fight the boss, not just one selected party. Make it somewhat like besieged where everyone who participates gets a chance at the spoils, gauge participation on metrics like cures or damage done and have it spawn a chest that will contain loot for each player. That way you won't have one selected group each getting to fight said mob per spawn, everyone gets a chance and depending on your performance you get a shot at something good. This would alleviate one of the bigger bottlenecks that was HNM camping in ffxi.

    Edited for spells - saw a link to this in your sig on BG!
    (1)
    Last edited by Nadrojj; 09-07-2012 at 02:41 AM.

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