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  1. #1
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Alhanelem View Post
    The comparison is being made because it's a valid concern. I, and a lot of people, don't want them to return just as they were before. I want them to be better and more enjoyable to go after. I want it to be about the monster fight, not the player fight and drama.
    I agree good sir. As much as I loved XI HNM system (and trust me, i loved it!) we most certainly need to tweak the system and try to implement it better in FFXIV.

    I know everyone has comparisons on what kind of HNM's they would like to see, but I say this: Why not implement every possible kind?

    People want short-timed respawn HNM's that take teamwork to kill? Well lets put some of those bad boys in the game!

    Some XI afficianados want a couple 21-24h HNM to feed that need of competitive inter-LS battles to claim and win? Why not let them have it?

    Some people want only instanced HNM's.. well lets give them some HNM's!

    There are so many more examples!

    FFXIV cannot afford to cater to one group indivicually. Content needs to be spread evenly and be available for everyone regardless of what interests they have. I am not satisfied with XIV right now, but I am a die hard FFXI fan, and I want so badly for this game to become a game which I can play as devotedly as I did XI.

    I would ask all of you to not insult other's likes and dislikes, but rather, offer purely constructive criticisms on ways that system could be improved, and worked into FFXIV. We will get alot farther if everyone comes together, rather than spend time amid arguments.
    (3)
    Last edited by ThePatriarch; 04-03-2012 at 05:39 AM.
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  2. #2
    Player
    DarthTaru's Avatar
    Join Date
    Apr 2011
    Posts
    273
    Character
    Darth Taru
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by ThePatriarch View Post
    I agree good sir. As much as I loved XI HNM system (and trust me, i loved it!) we most certainly need to tweak the system and try to implement it better in FFXIV.

    I know everyone has comparisons on what kind of HNM's they would like to see, but I say this: Why not implement every possible kind?

    People want short-timed respawn HNM's that take teamwork to kill? Well lets put some of those bad boys in the game!

    Some XI afficianados want a couple 21-24h HNM to feed that need of competitive inter-LS battles to claim and win? Why not let them have it?

    Some people want only instanced HNM's.. well lets give them some HNM's!

    There are so many more examples!

    FFXIV cannot afford to cater to one group indivicually. Content needs to be spread evenly and be available for everyone regardless of what interests they have. I am not satisfied with XIV right now, but I am a die hard FFXI fan, and I want so badly for this game to become a game which I can play as devotedly as I did XI.

    I would ask all of you to not insult other's likes and dislikes, but rather, offer purely constructive criticisms on ways that system could be improved, and worked into FFXIV. We will get alot farther if everyone comes together, rather than spend time amid arguments.
    This.

    The people who would like to see the return of HNM's with long repop timers and rare drop rates aren't at all opposed to an all of the above policy.

    So why are the people so firmly against these NM's against an all of the above policy?

    If there's plenty in this game to keep us busy after the launch of 2.0 why should you care if a bit of that content involves long windows on HNM's with big ticket drop items?

    We're not against you getting dungeons. We're not against you getting instant repop NMs. We're not even against you getting instant repop HNM's (though I feel like they cease to be such with instant repops).

    So why are you against us getting the content we want? Malice?
    I just don't understand the mentality.

    I remember listening to a linkshell leader complain in XI that his linkshell couldn't kill Tiamat because his linkshell could never claim Tiamat and so couldn't get any practice on Tiamat. In truth they _never_ claimed because they were afraid to wipe in front of everyone due to that lack of practice.

    However, Jormy was up 24/7 and linkshells didn't bother with him outside of the occasional title hunt and yet I didn't see any of these linkshells that were full of complaining up there getting in some practice that would have served them well were they truly getting ambitious enough to involve themselves in Tiamat competition. Any aspiring linkshell that didn't get in on Tiamat or any other HNM class mob can blame themselves, not their competition, and certainly not "bots".

    Take a little initiative and you might find nobody is or was holding you and your linkshell back but yourselves.
    (2)
    Last edited by DarthTaru; 04-03-2012 at 06:45 AM.

  3. #3
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Quote Originally Posted by ThePatriarch View Post
    I agree good sir. As much as I loved XI HNM system (and trust me, i loved it!) we most certainly need to tweak the system and try to implement it better in FFXIV.

    I know everyone has comparisons on what kind of HNM's they would like to see, but I say this: Why not implement every possible kind?
    You have said this before, I have said this before, and 47 other posters on this thread have said this before. 3 times as many have agreed with it.

    The problem is that someone keeps stirring the pot and firing up the conversation with illogical comments of
    HNMS suck, no one wants them in game ever
    The thingis, we all end up back to this same point. Now that I think about it. I guess we should thank those illogical trolling haters for repeatedly kindling the debate so its stays a hot topic and keeps dev attention on it.
    (0)