Quote Originally Posted by Cichy View Post
The only way I could ever see open world HNMs be implemented is give them 30min-1h rage timer and 5 min repop.
Even than, if it's amazing gear, you'll have people bot them.
So you would like to create an open world setting, where all these Huge Monsters respawn in 5 minutes? What would make them unique? It would be boring, worn out content within 2 months and everyone would be back in Ul'dah twiddling their thumbs trying to find something to do.

You can question my logic all you want. Even more you can dish out some petty, immature insults.
Quote Originally Posted by Cichy View Post
You are beyond delusional.
None of that is going to help you here. I didn't make this thread to argue logic styles, I created this thread for people to contribute ideas on how we should implement HNM's. We aren't on BG buddy, mud slinging doesn't get you to far on here. Read through the posts and see how it worked for Sephrick and Peptaru, their arguments were a copy+paste of what you are doing right now.


Rather than contribute, or offer anything to the matter, you come into this thread and make fun of the people, and the idea. I'm sorry that you don't like it. If you are so against it, come up with another thread on why NOT to implement HNM's, lets see how much attention it gets. Then we would have a realistic way of seeing how many people are "for" and how many are "against"