Quote Originally Posted by Alhanelem View Post
Hurt? No. But their impact on the game as far as attracting new customers and getting people to play and keep playing will be minimal at best.

The number of people that will play HNMs, regardless of how good or bad they are, is not going to be high compared to the total playerbase. Their ability to influence the game as a whole will be limited in either direction.
Well sir, I think I speak for many here when I say that I am sorry that you feel the way you do. I appreciate your opinions, and hopefully you enjoy your time in FFXIV, regardless of what kind of content is implemented.

Rather than have us compare our opinions for the next couple of pages, I would like to re-direct the thread back to the topic, of which is HNM's and their possible implementation.

I edited the OP with the "Token" system, which would alleviate some issues with low/horrid drop rates, and would cater more towards the "Work=Reward" type system.

Any additional ideas/opinions are welcome.