Quote Originally Posted by firepixiedarien View Post
I totally agree, I prefer Open-World content. But with the very first Player's Poll taken, it was decided that the focus be on Instanced content.

This is why *in the current state* of the game and its Instanced focus, Open-World HNMs should not drop the best gear (but next to best). And like i said, to discourage animosity between competing groups, they should be attackable by anyone at any time, but only people within a certain level can lot its drops.
The very first players poll was quite a while ago, was it not? After experiencing the instanced content, maybe some people feel as if Open World content would be refreshing as well.

I think the idea of massive HNM's that anyone can attack are cool, but we also need HNM's that can't be attacked by everyone, and just a specific group of people in a PT/Alliance. This type of HNM should drop great drops, that are not under that of an instanced raid. Sure, you can make the drops equal and not better, but don't make open world content have gear that is lackluster in appeal when compared to instanced drops. Make them equal. Make it to where people want to experience both.