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  1. #1
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Elexia View Post
    Open world content should be just as rewarding. This is the problem with new MMOs, they put everything in instances and pretty much negate the reason for being an MMO in the first place. Same with quest based leveling, what's the purpose of having monsters strown about that isn't part of your kill 5 boars for 7,000,000 exp and 70,000 gold quest completion?

    If anything it should be a tier above instanced gear, not only will it drive competition up it will be very temptin to actually do the content.
    I think he was just saying that they need to change the claiming first....
    You can't have the best gear be dropped from a MOB that is easy for 25 people to zerg....

    Quote Originally Posted by ThePatriarch View Post
    Oh, in that sense then yes.

    But we are talking about HNM's that can only be claimed by a single group. Lets say for instance, your linkshell. Not HNM's that anyone and everyone can attack, I agree that those kind of NM's shouldn't drop top tier gear.

    But for the HNM's that you have to take a certain group against, I think those should drop top tier gear.
    Exactly... i agree... HNM should be 1 party only unless they are designed for an alliance
    (0)

  2. #2
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Rydin View Post
    I think he was just saying that they need to change the claiming first....
    You can't have the best gear be dropped from a MOB that is easy for 25 people to zerg....
    I agree as well.

    This just comes down to the basic system of, depending on the level of difficulty a certain monster to bring to the table, should dictate the quality of the drop.

    An HNM that can be zerged down easy by 25 people can have a cool drop, sure. But definitely don't make it anything ground-breaking.

    However, a Wyrm-type HNM that takes 25 highly skilled players around a half an hour to kill (and not an easy kill either), should justify legendary drops. Or atleast some great drops

    No idea why the number 25 is being used either, lol
    (1)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz