There must be a variety of different way to get an NM. Force pop, random pop, lottery pop, time pop with different pop timer, 1~2h, 3~4h, 21~24h (incredibly tough, big HNM, that share the same timer with another NM, like let's say Vrtra pop, at the same time another HNM pop, so it make an ls cant handle all the pop unless they split, but if they do, as the HNM are tough, they couldn't handle the fight).

I want competition one day, and be alone the other one farming for my own, or farming for my own and gather friends later for an high NM that i can't handle all by myself.

but as said before, it has to be included in the game with a ton of NM at the same time, like they did for Abyssea, release a new zone with a whole lot of new mobs that you don't know where to start.


The only issue i could see there, it's there's no swap gear, and you'll only farm the best available overall instead of the best available for that skill/spell ^^.

So, why HNM / NM couln't drop Materia rare/ex that can be fixed on rare/ex gear and depending on rarity of the materia the rate percent is higher (1% drop = 100% materia fix), if it's break, it doesn't break the gear and all materia attached to.

And, maybe add some "visual" only stuff, where you can use them in a "visual" tab that will show it instead of your current gear you're wearing.


There's a ton of way to add HNM and make them important, as there's no gear swap, i put 2 ideas i find usefull.