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  1. #411
    Player
    Travesty's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Travesty Eidolon
    World
    Coeurl
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Richard_BG View Post
    Basically here is the /thread

    - FFXIV needs to keep having instanced content like Cutter's Cry and Aurum Vale. (preferably with more challenging things than 5 chest speed runs)

    - FFXIV needs to keep having BCNM/KSNM like Ifrit and Moogle. (preferably more variety though)

    - FFXIV needs about 500 more minor NMs like Leaping Lizzy and Golden Bat. (preferably WITH GOOD FKING DROPS THAT MEAN SOMETHING)

    - FFXIV needs to have world HNM on a reasonable spawn timer. No not Uraeus or Buffalo. Those are sh*t. FFXIV needs REAL HNM like the Tiamats and the Dark Ixions and the Sand Worms and the Capricious Cassies (preferably the spawn conditions can be time/weather/place holder/ect based to rule out vokebots and claim wars)

    - FFXIV needs to have large scale PvE content comparable to Vanilla WoW, Rift, Guild Wars 2, Tera ECT. (preferably something the entire server community can participate in - AND MAKE IT SCALEABLE)

    FFXIV needs ALL of these things. ALL of them. Not one or the other. The content in the game needs to cater to all walks of MMO player. If SE can achieve this for 2.0 then I believe we have an AMAZING game on our hands.

    /thread
    I SAID GOOD DAY.
    (3)

  2. #412
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by Rydin View Post
    Look at you... Just when I thought I liked Carraway more (and Fusional A LOT LESS)...
    Richard... you're my new favorite
    +1

    rich isn't really saying anything i haven't been saying all along, but he says it nicer because he's a cooler, more awesome guy

    Quote Originally Posted by Rau View Post
    fusional is sexier than Richard.
    shhhh that's supposed to be a secret
    (4)

  3. #413
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I was thinking force pop NM's such as Alky/Pallas/Hakutaku.

    I liked being able to get out of an event, and being able to kill some time by going to Delkfutt and slaying some Jotunn's for a couple of hours (Albeit, it is really fun when you have sam/dnc with Yoichinoyumi!), and possibly walking away with several million in gil from Alky Bracelets (not common).

    To this day, not many items gave me that sense of joy like a "Moldy Buckler" (even typing it makes me want to go farm)

    What do you guys think?
    (0)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  4. #414
    Player
    Abhayaa's Avatar
    Join Date
    Mar 2012
    Posts
    43
    Character
    Sri Ahbayaa
    World
    Durandal
    Main Class
    Thaumaturge Lv 50
    Yeah. Alky/Pallas didn't used to be forced spawn, but it worked really well that way. Force spawns would be a good way to make money drops, since they definitely can't be monopolized.
    (1)

  5. #415
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Abhayaa View Post
    Yeah. Alky/Pallas didn't used to be forced spawn, but it worked really well that way. Force spawns would be a good way to make money drops, since they definitely can't be monopolized.
    True, I forgot to add that point. I camped them a little pre-force pop. But it was just nice being able to pop Alky 10+ times a day if you had the luck.

    Granted, his bracelets were worth 45,000,000 before he became force pop. Which I guess goes to show how force pop NM's can effect the value of any given drop.

    But it was a great time killer, and I had so much fun trying to break damage records while farming. If anyone can word up a nice little summary regarding force pop style NM's using trigger items, I'll add that to the front page. I'd do it but I'm at work :/
    (0)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  6. #416
    Player
    Momita's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    552
    Character
    Momo Ochita
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    /thumbup

    /10char
    (0)

    Momo Ochita From Ragnarok

  7. #417
    Player
    CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Posts
    314
    Character
    Crystal Weapon
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by ThePatriarch View Post
    I was thinking force pop NM's such as Alky/Pallas/Hakutaku.

    I liked being able to get out of an event, and being able to kill some time by going to Delkfutt and slaying some Jotunn's for a couple of hours (Albeit, it is really fun when you have sam/dnc with Yoichinoyumi!), and possibly walking away with several million in gil from Alky Bracelets (not common).

    To this day, not many items gave me that sense of joy like a "Moldy Buckler" (even typing it makes me want to go farm)

    What do you guys think?
    All for it /thumbsup

    You have to spend a fair bit of time actually working for your pop. You don't have to organize more than a hanful of people on at ##:## every day trying to get claim. You'll definately have competition on claiming the mobs that drop the pop items, but if you fail to claim something it's not like you'll have to wait hours and hours to try again for it. With this you take the one complaint most people were against and you eliminate it.

    To add to it, if you really want to make it challenging have the pop item drop from higher level monsters (lv 57+). Have it take a group effort to farm and even more of a group effort to kill once you do spawn it.

    Also, you were talking about wanting conditional spawns. What about the following situation. You have a wide area with a group of 24 tonberries (provided they have plans to add tonberries). If you take them out one at a time nothing happens. But if all 24 are down at the same time Tonberry King spawns somewheres randomly in the tonberry's territory.
    (0)

  8. #418
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    There must be a variety of different way to get an NM. Force pop, random pop, lottery pop, time pop with different pop timer, 1~2h, 3~4h, 21~24h (incredibly tough, big HNM, that share the same timer with another NM, like let's say Vrtra pop, at the same time another HNM pop, so it make an ls cant handle all the pop unless they split, but if they do, as the HNM are tough, they couldn't handle the fight).

    I want competition one day, and be alone the other one farming for my own, or farming for my own and gather friends later for an high NM that i can't handle all by myself.

    but as said before, it has to be included in the game with a ton of NM at the same time, like they did for Abyssea, release a new zone with a whole lot of new mobs that you don't know where to start.


    The only issue i could see there, it's there's no swap gear, and you'll only farm the best available overall instead of the best available for that skill/spell ^^.

    So, why HNM / NM couln't drop Materia rare/ex that can be fixed on rare/ex gear and depending on rarity of the materia the rate percent is higher (1% drop = 100% materia fix), if it's break, it doesn't break the gear and all materia attached to.

    And, maybe add some "visual" only stuff, where you can use them in a "visual" tab that will show it instead of your current gear you're wearing.


    There's a ton of way to add HNM and make them important, as there's no gear swap, i put 2 ideas i find usefull.
    (0)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  9. #419
    Player
    Day_Night's Avatar
    Join Date
    Jan 2012
    Posts
    64
    Character
    High Life
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Guys come on seriously?? you people asking for triggers that would spawn HNMs just like you did in FFXI, already saw how the game got ruined right?? who ever went back to DA/BD/VoS after they changed that system?
    If you really want to have a similar system(Trigger) sure why not? let them add BCNM's,KSNM's or whatever they would want to call them at this game, just do not try to mess things up again like you did back in FFXI.
    We all been waiting for so long to have HNMs at this game, that have similar spawn system like ffxi had back in the days.

    Seriously though, can't you remember how you used to feel when window was about to open? need to get that feeling back!!
    (1)

  10. #420
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Day_Night View Post
    Guys come on seriously?? you people asking for triggers that would spawn HNMs just like you did in FFXI, already saw how the game got ruined right?? who ever went back to DA/BD/VoS after they changed that system?
    If you really want to have a similar system(Trigger) sure why not? let them add BCNM's,KSNM's or whatever they would want to call them at this game, just do not try to mess things up again like you did back in FFXI.
    We all been waiting for so long to have HNMs at this game, that have similar spawn system like ffxi had back in the days.

    Seriously though, can't you remember how you used to feel when window was about to open? need to get that feeling back!!
    Please read further into the thread.

    We want Open World, random Spawn HNM's.

    We want Lottery Spawns.

    We want Forced Spawn.

    We want instanced HNM's.

    We want it all.
    (5)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


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