Quote Originally Posted by Klick View Post
Quite honestly if you don't like hard games with lots of competition, go play Star Wars or WoW or Rift. Those games are all easy with instanced content that is a joke. This game will have roaming monsters, its already in the works. Odin has already been on paper, as well as many others. As for timers, no one wants insane timers, or doing content 1000 times to get loot. There has to be middle ground but still have rare stuff.

You always need to appeal to the hardcore crowd by giving them rare loot that rewards their time. Any gaming company that chooses to give the same loot to everyone, no matter your play time, kills their game. If you're casual then deal with it, you don't deserve the same stuff that someone putting in 60 hours a week does. I won't cry if someone willing to camp and HNM gets gear while I'm at work. And I won't demand there be a way for me to get the same loot, or that his loot not be the best. That would be outright ignorance.
Really couldn't have said it better myself.

The greater majority of people complaining about all of us trying to get SE to re-introduce the HNM scene, said they wouldn't partake in it. So why is bothers them so much is beyond me. Possibly because if HNM's do come they know they will camp them? idk...

But again, I think the general agreement is shorter spawn timers (6-8 hous?), with preferably only 1 window of around 15 mins. That would make for a quick camp, no harm done if you don't claim, and everyone can go get back to staring at their mog house wall while waiting on an event to start.