Quote Originally Posted by Clydey View Post
Put it this way, I'm as competitive as they come and that wouldn't appease me. There has to be something to compete for and I don't think the same weapon with a different look is going to cut it. People want to be able to separate themselves in myriad of different ways. If everyone essentially ends up with the same gear and/or stats, the player base becomes homogenised.

Is it wrong that the more skilled players should be rewarded? Certainly not from my perspective.
Then Final Fantasy XIV is not the game for you.

It's not wrong to reward skill, but it is wrong to insist a developer make their game something they have stated they're not making.

How were people not homogenized in XI? There were three levels of gear: crap, standard and endgame drops.

There was a pleathora of endgame but each event only really dropped one or two useful items per job. Hell, HNMs typically dropped a single item at all. There was no way to look unique in XI. You either had the same endgame items as everyone else or you wore the same junk you had on for X amount of levels while grinding to cap.

And this is why people are so resistant to the idea of HNMs. Because all the few supporters want is a pedestal on which to stand. While the rest of us, the majority who are here to play the game SE said they are making, would rather see them put their full focus on making 2.0 the way they said they were and doing a great job at it.