Results -9 to 0 of 1173

Dev. Posts

Threaded View

  1. #10
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sephrick View Post
    There's a reason why they're wiping most of the 1.x content when 2.0 hits -- it's just some stuff they're adding to keep us busy while we wait so we can have stuff the new 2.0 players can't have.

    So your point is moot. XI was easy but time consuming. We've yet to see what Yoshida and crew will do with XIV.

    But when the 2.0 trailer hits at E3, I doubt anyone will ask "that's cool, but where's the mobs that spawn once a week that only one group can fight for a 10% chance at a drop?"

    FFXI like any other MMORPG after being out for 10+years, will become easier over time. Do you remember trying to kill Vrtra in 2004? Your linkshells first run into Dynamis just to quickly get shipped back out. The hilarity of all of the linkshells first runs into Einherjar? The first few Kirin attempts, and having no idea he spawned other gods? Sea Jailers? When they were first released, they were difficult; some incredibly difficult.

    Do you remember how hard it was to get to Sea? Yes, it was time consuming, but can you sit here and tell me it was easy? You can blow smoke all you want, but SE had so many challenges. Regardless of your feeble attempts to stray people away from any opinions you don't like, XI had grit. But when you have those events for years, strategies get honed, people learn to dodge any chance of dying.

    So please Sephrick, continue to inform us on how HNM's are crap. And how 2.0 is going to bring us into a euphoric land of happiness, with impossible Instanced raids that will drop relics so that everyone can have the same gear.

    ____________________________________________________________________________________________

    Moving on, it looks as if the general concensus is that the greater majority would love to see HNM's with <15 min windows, and <12 hour spawns.

    Quote Originally Posted by Sephrick View Post
    I'm hardly the one who is closed-minded

    XIV v2.0 is being designed to focus on instances. So your not getting anywhere by being stubborn.
    I am here, along with many others to make sure that 2.0 will have more than just shitty instances. Get used to me, I am going no where.

    And the stubborn comment... Coming from the guy posting in nearly every thread preaching the greatness of the instances 2.0 will bring. All you are doing is keeping my thread at the top. So I will give you a small thanks, and hopefully you will assist in us getting a Dev comment.
    (2)
    Last edited by ThePatriarch; 03-27-2012 at 06:23 AM.
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz