That's not true, the server, the graphics engine, the UI, the animation lock all of these issue are down to Tanaka and Yoshida is making sure to correct those problems.
Tanaka doesn't know how to make mainstream games which appeal to a wide audience, he even confessed in a interview that he didn't have time to play other games, at least Yoshida has vast experience of other MMO's in the market because he has played them himself.
They already do have 2 games.This is a perfect example of why they just need 2 games, one for both audiences. Imo NMs were fine in XI
Ok then lets change Esar's idea a little:- NM's with 5mins spawn times and can only be killed/claimed once a day.People seem to misunderstand the purpose of the 24 hour spawn, it wasn't to make it hard it was to make it so you only did it once a day and moved on to other content
Or Nm's that can be spawned any time as long as you have the required item to pop them.
Well that's their problem, they had the oppertunity to give their feedback except the didn't because they left.In regard to the poll I think the numbers are flawed, idk when that was taken but I bet that most of the die hard XI fans had quit by the time that poll was out so of course the numbers are going to favor the crowd that wants everything to be easy.
I think you underestimate the size of the casual crowd, go look at how many people bought FFXIII (-2), thats the kind of userbase SE are aiming for and they won't be getting those kinds of numbers with a convoluted experience like FF11.
Yup this how it works, hardcore fans are in the minority, especially when you acknowledge the fact SE are aiming for casual gamers and have been from the day the game was first revealed.So according to you, we should listen to your opinion and that of a specified group of people. and completely ignore the wants of another group? For the sakes of the masses lets all hope you never go into game design.
SE want a WoW not a FF11.