The people that don't want a 24 hour respawn or a claim war seem to be missing the point... once a day pops were fine, once a week pops were fine. You're not supposed to be able to kill something over and over again. The thing about hnms in FFXI was that you didn't just kill one nm a day you went for several. If there was one HNM in the game you wouldn't want a once a day spawn but if there were 30 of them it's a different story.

If you cut the spawn time in half you have to cut the drop rate in half, I'd rather kill something once a day with a higher drop rate then kill something over and over again.

And posts using the words time sink should be marked as spam... The difficulty on nms in XI varied, Fafnir/Nidhogg were pretty difficult at times, jormy/tiamat were even harder. Then there's the ToAU hnms, the point of the spawn times were not to make it difficult. It was to spread the game out, drops were kept rarer and everybody didn't camp the same thing everyday.