The thing that gets me is there is absolutely no middle ground between the people that want it and dont want it. Its always got to be black and white, casual vs hardcore. The truth of the matter is, the system in FFXI worked because of the fact the average player base was like mid teens to lower 20s with absolutely no responsibilites other than showing up to school. Nowadays, 90% of the player base has a job or is in college or both, and can't wake up at 3 am to camp fafnir or whatever.
This doesn't make me casual, I was there in FFXI every single day when the spawn window was open granted it wasn't during the 6 hour period I was in high school. This whole casual vs hardcore bs needs to stop if the game wants to go anywhere and everyone needs to agree on a new system that can work for everyone, whether they want to participate or not. If the former is true, and they do want to participate in this it needs to be in a way that it is convenient enough that if they can only play 2-3 hours a day they will have the opportunity to do it during the time they log in, yet challenging enough they will only get the opportunity to do it 1-2 times a night max with rewards that are rewarding enough to make the content worthwhile for a long time coming.
To all the people saying they want the 24 hour nms back from ffxi. Was it really the nms that were hard? Or was it the fact you were sitting there for 3 hours at a time waiting for pop windows every half an hour and camping against 60 other people that made it felt worthwhile when you killed it. That isn't difficulty, thats called a time sink. And its the same exact damn thing all of you are complaining about with the new dungeons and their low as hell drop rates, and the same exact damn thing you were complaining about last patch with the keystones.
None of you want challenge, you just want to be able to shove it in other peoples faces when you claim an nm that only spawns once a day.