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  1. #1
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    I'm all for it as long as the timers are reasonable. I consider anything between 1-6 hours as that. Have a 72 hour spawn or even a week spawn is ridiculous. I don't care how long it takes to kill a monster but I shouldn't be waiting days to fight it.
    (1)

  2. #2
    Player
    Abhayaa's Avatar
    Join Date
    Mar 2012
    Posts
    43
    Character
    Sri Ahbayaa
    World
    Durandal
    Main Class
    Thaumaturge Lv 50
    I'm glad someone brought this up. This is one of the reasons I've had trouble getting into this game. Current open world NMs are just too easy. There's no surprise, adrenaline rush, contest-- no feeling of reward when you down them because you know they're going to pop back up in a few minutes. I'm okay with these kind of NMs staying in the game, but I think at least 25% of NMs should use something like ffxi's system. I enjoyed hunting things like charybdis and the sahagin NMs, or Stray Mary and Leaping Lizzy. There's a lot I can't remember about ffxi after a few years but I really enjoyed the NM system.

    I'm not talking about the big game 24 hour spawns necessarily, although those were fun, too. Maybe those could be made to be a completely random spawn. I also liked having the occasional dragon around (like the big guy down in KRT or the one in the icelands. I can't remember place names anymore). Having these NMs added a certain quality to the world of ffxi-- more possibilities. Finding an NM actually gave you a jolt, because you didn't expect them to be sitting there 24/7. Finding a big ass dragon gave you one more reason to level up.

    Hard to explain, but FFXI had a really rich NM world even outside of the spawns that were commonly botted.
    (4)

  3. #3
    Player
    Baxta's Avatar
    Join Date
    May 2011
    Posts
    101
    Character
    Baxta Chumblewit
    World
    Ragnarok
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Abhayaa View Post
    I'm glad someone brought this up. This is one of the reasons I've had trouble getting into this game. Current open world NMs are just too easy. There's no surprise, adrenaline rush, contest-- no feeling of reward when you down them because you know they're going to pop back up in a few minutes. I'm okay with these kind of NMs staying in the game, but I think at least 25% of NMs should use something like ffxi's system. I enjoyed hunting things like charybdis and the sahagin NMs, or Stray Mary and Leaping Lizzy. There's a lot I can't remember about ffxi after a few years but I really enjoyed the NM system.

    I'm not talking about the big game 24 hour spawns necessarily, although those were fun, too. Maybe those could be made to be a completely random spawn. I also liked having the occasional dragon around (like the big guy down in KRT or the one in the icelands. I can't remember place names anymore). Having these NMs added a certain quality to the world of ffxi-- more possibilities. Finding an NM actually gave you a jolt, because you didn't expect them to be sitting there 24/7. Finding a big ass dragon gave you one more reason to level up.

    Hard to explain, but FFXI had a really rich NM world even outside of the spawns that were commonly botted.
    oh man Charybdis! I camped him for about 11 hours when I went for my joyeuse and it was amazing. One of my good memories of XI. Standing around soloing the placeholders on BLM all day, chatting with my LS and then having them all run down when it finally popped, racing against another shell. Good times.

    On topic, do I want these systems back? I'm not sure. Perhaps a small handful of NMs on longish timers will do me.
    (0)