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  1. #11
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    Join Date
    Jan 2012
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    127
    Quote Originally Posted by Rydin View Post
    not necessarily directed at you (I know it seems that way since I did "Reply with quote" you) but its true that we don't need to debate FFXI's success or profitability... FFXI had some stuff that was really good and fun that could be applied to this game... At the devs discretion, of course...
    Because SE really does want the 500k people that played FFXI, but then the also want the people who didn't play FFXI... which means it is no longer us vs them... we are all one community....
    Sounds like a Black Eyed Peas commercial but its true

    If it is 50/50 then SE will never win until we all come together
    Problem with that is I don't think you could have it all, people have asked bethesda over and over again to make elder scrolls multiplayer. Every time they say no, not because they don't want to make everybody happy it's because they know that if you add multiplayer it takes away from what you can put into single player.

    Yoshi P's statement about a MMO being like a themepark is true but the context that he used it in suggested he hadn't really thought it through. It should have a wide variety of content like HNMs Dynamis, ZNM, and etc like a theme park sure. But if you try to split it into different types of gamers you start to split the game into fractions. If they push casual and hardcore then instead of saying having 3 dungeons in a patch for casual players you'd have 1 or 2.

    Each type of gamer would only be getting half a game whereas if they just made two games they could give both types a whole game.
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    Last edited by ArnoMorley; 03-25-2012 at 10:08 AM.