Quote Originally Posted by Kryptic View Post
Exactly the respawn is set 21-24 hours so that constantly changes and eventually it'll be in your time zone. If it keeps respawning at 21 hours which it'll do sometimes it'll still get to your time period. Not everything can be super convenient takes the enjoyment away from actually getting something. And you are still acting like this will be the ONLY form of content and it wont be their will be plenty of things to do, other monsters, dungeons, force pop, whatever it may be. It doesn't make you any less special just some people have more hours to dedicate so why should they not be rewarded? They are playing a game more and they deserve more for putting in more hours..
/looks at thread title...nope, never said there wasn't other content...just talking about the content this thread is about. Thanks for putting words in my mouth, bro. So because you have no life, and can spend your time being sedentary in front of a computer for hours on end, you feel you should be rewarded? Bad news, it doesn't work like that (unless it is the "Time = progress" model, then yes it does work like that...but, oh wait! That is the model I am advocating). What you ultimately want, is for something SO RARE that only you and a few elitists would have, you are scared to death to actually allow an equal chance for others to get that item. If HNMs are "filler" content between other content, what is wrong with my proposal? Because I see nothing wrong with shorter spawn windows so that everyone has something to do to FILL time between content. (Fill it with something other than standing around...)

Quote Originally Posted by Xatsh View Post
If you want to have the same chance it is easy. Get a job that works around the game, schedule your classes around your raid schedule, tell your friends NO when they ask you to go out. That will sound crazy to many, but those that do this should end up better then the play when they have free time only person. This is what defines you as hardcore. The mentality hardcore = hard content is really wrong. For many this is impossible, but it is a life style choice. The difference between a hardcore mmo gamer and a casual mmo gamer.
And this is your problem. It is a video game. Meant to be fun and entertaining, and not to replace real life (merely provide a temporary escape). In FFXI, SE was a hypocrite...making you say yes to not forgetting family, friends, job, etc and then adding content to the contrary (and guess what? people like you dumped their life to get the content...yes, I know they didn't make you do it, BUT they provided the means for you to do it.) I have faith that Yoshi-P realizes this and doesn't create another contrary system like Old-XI style HNMs, because family, friends, job, and school will ALWAYS come first to me.

Quote Originally Posted by Alhanelem View Post
Just because we don't find camping very fun doesn't mean we're not hardcore players- I'm very much a hardcore player- but I prefer to spend my time in the game immersed in the content as much as possible. I want reward consummate with risk not wait time.
This.