Quote Originally Posted by Jeronlmo View Post
I agree 100%, sadly SE has taken the easy route like every other mmo and decided to not have "Gear Swaps" which kept all these different events/gear useful through 10yrs in FF11, just like making servers regional (which you can argue all you want, they did) makes servers only active on prime-times, leads to large events not taking place during off times of the day due to the lack of people and a general slower progression (everything "modern" mmo's do lead to less actual thought/planning behind gear/events/design).

Reguardless of them bringing HNM's back, you know they will mess it up, were going to have 5min respawns or no claiming enabled with a common loot pool between 100 people, w/e they do, believe it will be broken.

Edit: I just see what 11 had and I see it as a package deal, you cannot take half of what it had and expect it to work, HNM's having 1-3 day+ respawns worked in FF11 because good gear didnt just die, it lasted forever, if gear is that hard to get and replaced every 1-2yrs, people will always complain. You need gear swaps to keep the gear relevant.

For the love of god do not start saying im advocating for gear swaps, the battle to not have a broken game is already lost, that convo does not belong here, I am simply saying you cannot have one without the other.
We can only hope they don't mess it up. Reward the people who are willing to spend 3 hours in an area for epic gear. The people who don't give them an alternative to get some of the same gear somewhere else. Make exclusive gear for each monster and make gear swaps possible so every piece of gear is relevant and has a purpose. Everyone running around in the same gear and sets suck.