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  1. #11
    Player
    Exn's Avatar
    Join Date
    Aug 2011
    Posts
    325
    Character
    Exn Phenix
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Radacci View Post
    I have never played XI no.
    So enlighten me how claimable bosses are harder, and need more skill?
    to quote you "And nothing is stopping other players from showing up and ruining your attempt at executing it in your fashion" so it's just a matter of your ego wanting to be 1 of few to kill it? which brings me back to my point, why even have it as open world content at all? lets just make it instanced, so god forbid, you're not forced to endure the community interfering with your business....in an MMO...
    I guess you misunderstood. This has nothing to do with ego, just the challenge and experience . I enjoying challenging content, and get bored with rather quickly the more button mashing and mindless content, as I believe you and most other ppl would too. Claimable HNM could require more skill for many reasons all centered around the fact that it's a more controlled environment. The fight itself (no help from onlookers) is limited to X number of players for X amount of time. Unclaimable mob could also be scaled up to accommodate for the many variables will change the experience of the encounter, as I also suggested earlier, but it's always going to be difficult to incorporate strategy when there's little or no control of the ppl in the encounter. Also if/when the zone is dead how do you keep the content balanced? If It's been scaled up to make it challenging for let's say 75 ppl, it wouldn't even be doable for a group of 3-6.

    I still believe all types of HNM content can, and should, be included in ARR.
    (1)
    Last edited by Exn; 01-22-2013 at 12:40 AM.