


That's good to know, thank you. ^^It's not about borrowing ideas. It's taking whats working and what aspect made that game a successful game. Yes, Assault mission was great and I loved it, but that worked as a party content and I would love to have it implement. I know Crystal Tower is something similar but that's for raids.
Open area HNM-Trigger system would guarantee rewards as the end of the day, regardless of farming of fighting, and an opportunity for an alive system.
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