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  1. #1
    Player

    Join Date
    Oct 2011
    Posts
    59
    Quote Originally Posted by Phobos View Post
    It's hyper.

    Hyper-Notorious Monsters not Highly Notorious Monsters.

    It refers to the fact that they have a rage timer.
    Its Higher.

    Higher Notorious Monsters, refering to their level.

    The only debate has always been around the "N" > Is it notorious, or is it named? I personally go with notorious.

    gd... i logged in just to post that...? Hmm

    On topic: I'm all for HNMs. Love them, so, so much. I honestly want more non-instanced, rare, notorious monsters.

  2. #2
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by AndySolace View Post
    Its Higher.

    Higher Notorious Monsters, refering to their level.

    The only debate has always been around the "N" > Is it notorious, or is it named? I personally go with notorious.

    gd... i logged in just to post that...? Hmm

    On topic: I'm all for HNMs. Love them, so, so much. I honestly want more non-instanced, rare, notorious monsters.
    {Notorious Monster} was in the Auto-Translator. "Named Monster" was not.
    (0)

  3. #3
    Player
    MeeYow's Avatar
    Join Date
    Jan 2012
    Location
    Windurst
    Posts
    171
    Character
    Mee Yow
    World
    Ragnarok
    Main Class
    Paladin Lv 60
    They were called HNM before they had rage timers.

    Oh and http://wdl.square-enix.com/ffxiv/dow...Content_EN.pdf

    Final slide, bottom box, second line from bottom in both columns.

    So...pointless thread is pointless.
    (1)

  4. #4
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    Instead of high re-spawn timer that will allow people to camp. It would be better as many suggestion to say "make it random spawn in many possible area" So people will see it by chance of luck instead of camping.
    This is also make a good surprise encounter too.
    (2)

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

  5. #5
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Alise View Post
    Instead of high re-spawn timer that will allow people to camp. It would be better as many suggestion to say "make it random spawn in many possible area" So people will see it by chance of luck instead of camping.
    This is also make a good surprise encounter too.
    That is actually a great tactic against claim bots... Although I am sure someone will come with some logical reason why this is silly...

    The spawn area could be random across a zone...
    It could just be very large so even a claim bot can't always get the drop on it...
    or there could be 3 different spawn areas that it could randomly pop between

    It already looks like SE was doing this with the original world NMs... giving them such a a large area that even a party of people using claim bots couldn't cover the entire spawn area
    (1)

  6. #6
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Hyper makes no sense, Highly does.

    How can something be Hyper Notorious, do you know what Notorious means ?
    (0)

  7. #7
    Player
    FilthyDisco's Avatar
    Join Date
    Mar 2011
    Posts
    173
    Character
    Filthy Disco
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Yes, please.
    (0)

  8. #8
    Player
    Hikozaemon's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    456
    Character
    Hikozaemon Kenkonken
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by ThePatriarch View Post
    Roaming Dragons.
    Giant Beasts.
    High Respawn Timers.
    Amazing Gear.

    I know everyone crys foul over copy+paste ideas from Final Fantasy XI. But lets be honest, they were the reason alot of people played. The rush of getting claim over your enemy linkshells. Watching an awesome wipe. Seeing that ever-elusive item in the loot pool. So many amazing memories of great times.

    This topic is about the possible implementation of non-instanced, highly notorious monsters to roam the open plains of Final Fantasy XIV.

    I would like ideas, opinions, etc; on how we can implement something of this nature that caters to all crowds. Lets hear it.
    who needs roaming HNMs when ever elusive loot drops from time chests rofl.....good goign SE.
    Wtf we even have a open world if all the NMs/events are mostly Instanced now? Talk about a lifeless meaningless world in the end. I played Tera the otherday and it suffers from the same thing. Nothing but instance w/ fetch quest; Where you spam dungeons endlessly for crappy droprate gear.
    Maybe tie chest drops to breaking NMs bodyparts ???? idk be a bit more damn original here SE. If the dungeons released continue to have nothing but the best gear coming from time chest and at a absurdly low rate then we might as well quit while where ahead. Theres a Fine line between tedious and fun and downright disappointing in this game.
    (2)

  9. #9
    Player
    ClearEnd's Avatar
    Join Date
    Mar 2012
    Location
    LIMSA
    Posts
    51
    Character
    Faultz Break
    World
    Balmung
    Main Class
    Arcanist Lv 50
    current mmorpgs are like bowling with the bumpers up
    (2)
    -Faultz Break-
    :RareEx
    :Balmung

  10. #10
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by ClearEnd View Post
    current mmorpgs are like bowling with the bumpers up
    Yeah, and XI is like bowling in an alley that's open randomly one hour a week and only let's one group of people in. Put if you're lucky enough to be that one group, the bumpers are still up when it comes to the actual bowling.
    (3)

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