Page 41 of 104 FirstFirst ... 31 39 40 41 42 43 51 91 ... LastLast
Results 401 to 410 of 1173

Dev. Posts

Hybrid View

  1. #1
    Player
    Chinook's Avatar
    Join Date
    Mar 2011
    Posts
    450
    Character
    Chinook Sirocco
    World
    Balmung
    Main Class
    Carpenter Lv 50
    I approve of this thread !

    Too bad the way to 50 is so fast and easy, it removes the potential to have meaningful NM's/content for mid-level gear.

    The controversial gear swap also allowed to have more gear sets, thus more meaningful and lasting content.
    (0)

  2. #2
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Chinook View Post
    I approve of this thread !

    Too bad the way to 50 is so fast and easy, it removes the potential to have meaningful NM's/content for mid-level gear.

    The controversial gear swap also allowed to have more gear sets, thus more meaningful and lasting content.
    I agree completely. I think once the cap is raised, HNM's could and hopefully will be a very viable source of great content.

    And gear swapping (a very touchy subject on these boards it seems), however controversial is something I would definitely be happy to see.
    (0)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  3. #3
    Quote Originally Posted by Chinook View Post
    I approve of this thread !

    Too bad the way to 50 is so fast and easy, it removes the potential to have meaningful NM's/content for mid-level gear.

    The controversial gear swap also allowed to have more gear sets, thus more meaningful and lasting content.
    \

    Hopefully if people were smart they would have told SE the leveling is too fast..but who am I kidding? MMO gamers these days are scared to dedicate time to an MMORPG.
    (2)

  4. #4
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Quote Originally Posted by Chinook View Post
    Too bad the way to 50 is so fast and easy, it removes the potential to have meaningful NM's/content for mid-level gear.
    Unfortunantly, this seems to be what alot are pushing as the new standard for the genre. Look as GW2, from what I read, they claim to have no real leveling curve, because they want everyone to be able to reach cap. This is where the main content is now, thats just the way it is these days.
    (1)

  5. #5
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Coglin View Post
    Unfortunantly, this seems to be what alot are pushing as the new standard for the genre. Look as GW2, from what I read, they claim to have no real leveling curve, because they want everyone to be able to reach cap. This is where the main content is now, thats just the way it is these days.
    This is unfortunate. In FFXI, does everyone remember their first time hitting 75? (this is pre-level cap increase ofc.. no abyssea etc). There was an immense feeling of satisfaction!

    You spent so much time leveling, and doing subjobs etc so that you could advance into endgame. You had to WORK to get into the HNM/Namis/Limbus/Einherjar scenes. Some people just leveled jobs like nin/dnc, BST, SMN so they could enjoy solo content for themselves @ 75, which still took work.

    Nowadays, it seems that getting to the level cap is a piece of cake, then you sit around and wait for a content finder to group you with randoms and go smash out of one few copy+paste dungeons.

    I want to have to put in work, people learn their jobs completely, and venture out into the world of endgame, then hit the ground running. This spoon-fed content just isn't half as fun as what MMO's used to be. And not only that, I want to experience content with friends and a great community, not random people that a content finder put me with.

    Remember the excitement of your linkshells first Einherjar win? Your LS's first CoP-Namis win? Remember when the upper tier shells started doing their best to smash down Pandemonium Warden? The successes you experienced with people who you knew and enjoyed being with intensified the success, moreso as compared to beating a random dungeon with people you don't know.

    /edit. We are going off topic! I appreciate the support, but lets try to keep this on the subject of HNM's!

    I'm guilty of straying off topic too

    Hopefully the Dev's will notice the immense amount of support in this thread and give us a Dev Comment.
    (3)
    Last edited by ThePatriarch; 03-30-2012 at 03:30 AM.
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  6. #6
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by ThePatriarch View Post
    This is unfortunate. In FFXI, does everyone remember their first time hitting 75? (this is pre-level cap increase ofc.. no abyssea etc). There was an immense feeling of satisfaction!

    You spent so much time leveling, and doing subjobs etc so that you could advance into endgame. You had to WORK to get into the HNM/Namis/Limbus/Einherjar scenes. Some people just leveled jobs like nin/dnc, BST, SMN so they could enjoy solo content for themselves @ 75, which still took work.

    Nowadays, it seems that getting to the level cap is a piece of cake, then you sit around and wait for a content finder to group you with randoms and go smash out of one few copy+paste dungeons.

    I want to have to put in work, people learn their jobs completely, and venture out into the world of endgame, then hit the ground running. This spoon-fed content just isn't half as fun as what MMO's used to be. And not only that, I want to experience content with friends and a great community, not random people that a content finder put me with.

    Remember the excitement of your linkshells first Einherjar win? Your LS's first CoP-Namis win? Remember when the upper tier shells started doing their best to smash down Pandemonium Warden? The successes you experienced with people who you knew and enjoyed being with intensified the success, moreso as compared to beating a random dungeon with people you don't know.

    /edit. We are going off topic! I appreciate the support, but lets try to keep this on the subject of HNM's!

    I'm guilty of straying off topic too

    Hopefully the Dev's will notice the immense amount of support in this thread and give us a Dev Comment.

    It make me remember the time when you had 3 Lv.75 and everyone was like... woaaaah Oo Amazing !!

    having 2 Lv.75 was a bit common but 3, very rare. you'd have to make a better strategy with your setup because you can't change everytime as there was no moogle around. ^^.
    (0)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  7. #7
    Player
    Abhayaa's Avatar
    Join Date
    Mar 2012
    Posts
    43
    Character
    Sri Ahbayaa
    World
    Durandal
    Main Class
    Thaumaturge Lv 50
    Ditto. I've said about all I can think to say on the subject. I'm really hoping for a dev comment. It's been on the hot topic list longer than any of the others.
    (0)

  8. #8
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Abhayaa View Post
    Ditto. I've said about all I can think to say on the subject. I'm really hoping for a dev comment. It's been on the hot topic list longer than any of the others.
    As am I. Even to hear the dev's briefly mention HNM's would be nice. And as you said, this thread has been a hot topic (400+ replies!, 110+ likes, etc). Hopefully we will get a comment.

    And to the above poster, thanks for your input, but I think we should worry about the implementation aspect of HNM's first, then we can work on ways to better the system and balance it to where cheating is nullified. Albeit, cheaters always find a way, regardless of the situation, but that should not stop a system that obviously so many of us love. We can always find ways to get the cheaters out of the equation.
    (1)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  9. #9
    Player
    Ashiee's Avatar
    Join Date
    Oct 2011
    Posts
    257
    Character
    Ashiee Horokeu
    World
    Excalibur
    Main Class
    Marauder Lv 90
    Forced spawned of instanced HNM's seem fine, but I'm really not up open world HNM's. I camped a bunch of HNM's in FFXI for at least 3+ years of 3-6 hours a day(at least). I know people are generally against the whole 3 hours with 6 windows idea of camping so I won't bring that up, but with making a world spawn system in which you have to compete against other people on a regular basis, I'm almost a 100% sure you will see some form of exploiting/cheating going on.

    I remember for years people bickering on forums wanting to change of FFXI's world spawn system for Nid KB and Aspid because there was so much exploiting and cheating going on. I know someone would try and counter that by saying "oh they made everything a force spawn now, and now no one wants to even do the content!" but they changed the conditions after all the gear and items obtainable by these HNM's were already pretty obsolete.

    I honestly have no confidence that SE would be able to make a world spawn HNM that will be cheating proof so I do not support that. Lottery I would actually be okay with if they made it like Despot in sky was eventually (If I remember correctly, if you kill the correct placeholder it is automatically claimed to you).
    (2)

  10. #10
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Here is an interesting thought:

    How about an Arena? Think FFX (10)

    Once you slay a certain monster (maybe not all monsters?) you can save that into your bestiary.

    Think now of a spot in the city, where you and your friends could party up and summon the monsters that you have previously beaten. This would be a great way to hone skills, practice certain strategies, etc.


    Just a random idea, found it kind of interesting.
    (1)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


Page 41 of 104 FirstFirst ... 31 39 40 41 42 43 51 91 ... LastLast