Well, crafting has never been difficult, especially if you know how to copy and paste a macro.
SB severely reduced the difficulty of crafting with the introduction of Prudent Touch.
ShB only trivialized it further with the introduction of Delicate Touch and also introduced Reuse which allows for the mass production of items previously limited by their rare materials, so I'd blame those factors for any significant price bombing.
But I was more talking about housing items where quality doesn't enter into the equation.
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