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  1. #1
    Player
    Aurturia's Avatar
    Join Date
    Jan 2018
    Posts
    80
    Character
    Arturia Crossroads
    World
    Faerie
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Darkpaw View Post
    Thank you for cherry picking my post to make your point. I did not and do not advocate for anyone to shut up so that I can enjoy the game. At the end of my original post I offered a suggestion aside from boycotting. The same solution that served warriors, machinists, and several other communities in this game. So please do not present what I said unfaithfully.

    I understand the healers are upset with many of the changes, and I agree that missteps were made. It happens. It sucks that its happening to healers again. However; i will never support a boycott of a role. Warriors pre 4.2 didnt call for boycotts of the tank role far as i recall. Machinists didnt call for a boycott of ranged dps, paladins in heavensward, ninjas in shadowbringers havent called for boycotts due to unfair balancing.

    Because it is wrong to impact the community when other avenues are available to these disgruntled players. Make a concentrated forum post stick to your guns, suggest real viable solutions, innovative ideas. Do it with civility and respect. Post questions during q&a’s, get a strong community effort across all the language forums. But don’t punish other players enjoyment of the game just because you are not happy. You would be pissed if another player did it to you.
    And let me thank you for ignoring the second half of my post. So with that cattiness out of the way i'll go ahead and address your whole post this time. I didn't bother with your suggestion because those threads already exist, several that go on for pages. They go on because this public forum is one of the few ways we can get any attention from the dev team.

    As for being against a boycott thats fine, but if someone else wants to call for one that dosen't mean anything. Not unless the rest of the healing community is upset enough to follow him. If this post was enough to move the healers into an actual boycott then there is a serious problem and they aren't obligated to serve the rest of the community because new content is released.

    You mentioned machinists, ninjas, warriors, and paladins, the last two specifically during separate time frames. Even if any of them had been upset enough to call for boycott none of them had the pull to make a big enough dent in the community as individual jobs. Coming back to healers now its primarily 2 of the 3 jobs people have a problem with so they might have had a chance if everyone who played them agreed, but they dont.

    To your last paragraph I can only say again no one is obligated to play a role they aren't enjoying to satisfy the community. If anyone believes this is the only way to get the attention of devs, the last 4 months would seem to confirm it. If theres enough people willing to follow through on a boycott then there is a problem that needs to be addressed. And if everything is ok enough for healers to keep healing then you have absolutely nothing to worry about.
    (4)
    Last edited by Aurturia; 10-24-2019 at 09:19 AM.

  2. #2
    Player
    DiznypKC's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    99
    Character
    Tehryn Alexandyr
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Elladie View Post
    Having great fun with my healers right now, thanks. Still don't care for AST much but I haven't liked it since they arrived.

    I mean, okay some folks aren't happy but - and I have said this multiple times - I don't know a single person in game who has any complaints. We are all still maining our healers and enjoying the game. Stop using your personal opinion as though it's objective fact, a large number of players find the changes refreshing and helpful, a complex DPS rotation is the last thing a healer needs from our point of view.

    If they could find a way to increase complexity for healers at Savage level and above, fine. But I can't think of a way for that to work and not impose the same expectations on all healers in all content. I'm not advocating lazy play but a lot of us - the majority I believe - don't have the co-ordination, memory capacity, speed of reaction and so on to be Savage level skill. The current level of healer play is perfect for me and has allowed me to thoroughly enjoy the MSQ dungeons and the Eden raid. I barely touched the Omega raid because it was way too stressful as a healer.

    Anyway I certainly shan't be boycotting. Thanks for reading and please do try and consider the perspective of other people before you rant
    Um...please direct yourself to the 30+ page discussion by players who have quite healing due to the current iteration.

    Their opinion is just as valid as yours. Practice what you preach.

    Your enjoyment of the game should not be at the expense of someone else’s. That’s the worst kind of attitude you could have in an MMO.
    (7)

  3. #3
    Player
    Cyrocco's Avatar
    Join Date
    Aug 2015
    Location
    Wingardium Lominsaaa
    Posts
    266
    Character
    Lutemis Rangar
    World
    Adamantoise
    Main Class
    Lancer Lv 10
    Quote Originally Posted by DiznypKC View Post
    Um...please direct yourself to the 30+ page discussion by players who have quite healing due to the current iteration.

    Their opinion is just as valid as yours. Practice what you preach.
    I'll admit I somewhat indulge in the irony of how players who have "quit" healing still come to the healer forum religiously.
    (3)

  4. #4
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Cyrocco View Post
    I'll admit I somewhat indulge in the irony of how players who have "quit" healing still come to the healer forum religiously.
    Not sure how that's ironic when the forums are the one place to go to give feedback about the game. I doubt very seriously anyone wanted to hate healing.
    (8)


    Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?

  5. #5
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Despite my own hypocrisy of engaging in this stuff, I cant help but be amused by the fact it's always the same 2-3 people crying about this topic and even taking the topic to other forums.
    (3)

  6. #6
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by DiznypKC View Post
    Um...please direct yourself to the 30+ page discussion by players who have quite healing due to the current iteration.

    Their opinion is just as valid as yours. Practice what you preach.

    Your enjoyment of the game should not be at the expense of someone else’s. That’s the worst kind of attitude you could have in an MMO.
    Yet, that's what a lot of people who want change, are asking for.

    If we low-percentile healers don't want complicated DPS rotations, the elitists will go "YOUR ENJOYMENT SHOULD NOT BE AT THE EXPENSE OF MINE!" when they fail to realize that what they are asking for, would come at the expense of our fun when our jobs get harder to play.

    I wouldn't mind optional DPS buttons that only give you like 10% of a difference or something, but then the elitsts will go "Pfft, that's hardly worth mentioning" and to be honest, would 1 or 2 extra DPS buttons really be THAT much different? Would going 12121212 or 12112112 be much different than 111111?
    (3)

  7. #7
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Maeka View Post
    Yet, that's what a lot of people who want change, are asking for.

    If we low-percentile healers don't want complicated DPS rotations, the elitists will go "YOUR ENJOYMENT SHOULD NOT BE AT THE EXPENSE OF MINE!" when they fail to realize that what they are asking for, would come at the expense of our fun when our jobs get harder to play.

    I wouldn't mind optional DPS buttons that only give you like 10% of a difference or something, but then the elitsts will go "Pfft, that's hardly worth mentioning" and to be honest, would 1 or 2 extra DPS buttons really be THAT much different? Would going 12121212 or 12112112 be much different than 111111?
    That optimal DPS you mentioned is literally what they took away. Things like dots and shadowflare and fey wind, which is all stuff I'd like back. (tough, admittedly,I can live without shadowflare) and anything to break the infinite 1 spam is definitely better than an infinite 1 spam.
    (10)


    Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?

  8. #8
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Maeka View Post
    Yet, that's what a lot of people who want change, are asking for.

    If we low-percentile healers don't want complicated DPS rotations, the elitists will go "YOUR ENJOYMENT SHOULD NOT BE AT THE EXPENSE OF MINE!" when they fail to realize that what they are asking for, would come at the expense of our fun when our jobs get harder to play.

    I wouldn't mind optional DPS buttons that only give you like 10% of a difference or something, but then the elitsts will go "Pfft, that's hardly worth mentioning" and to be honest, would 1 or 2 extra DPS buttons really be THAT much different? Would going 12121212 or 12112112 be much different than 111111?
    Rather than have this "so that we can have fun, let's take away your fun" approach, (which would just mean whoever shouts loudest wins), how would you feel about a tiered healer job system and adding a new healer job with a simpler rotation? Let's call the new healer "Dave" to avoid bias to any concepts.

    Easiest Tier -> Dave. Basic DPS skillset, straight forward heals. Not too much complexity. Beginner friendly and friendly to people who don't want to get bogged down too much in non-healer aspects of the job. Much like how healer design is at the moment.
    Easy Tier -> White Mage. But a little more of what we had like we had, a few more DPS options, but not the same as SCH. Still beginner friendly, but has more complexity than Dave.
    Mid Tier -> Scholar. More like what we used to have. More complicated DPS rotation. Healing side is still pretty easy to learn, but the DPS side can add complexity
    Upper Tier -> Astrologian. Designed to be more versatile, but having to balance more in their approach and the busiest of the 4, which'd make it the most challenging of the 4.
    (3)

  9. #9
    Player
    ZeroFool's Avatar
    Join Date
    Jul 2019
    Posts
    27
    Character
    Alden'ir Colescant
    World
    Kujata
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Saefinn View Post
    Rather than have this "so that we can have fun, let's take away your fun" approach, (which would just mean whoever shouts loudest wins), how would you feel about a tiered healer job system and adding a new healer job with a simpler rotation? Let's call the new healer "Dave" to avoid bias to any concepts.

    Easiest Tier -> Dave. Basic DPS skillset, straight forward heals. Not too much complexity. Beginner friendly and friendly to people who don't want to get bogged down too much in non-healer aspects of the job. Much like how healer design is at the moment.
    Easy Tier -> White Mage. But a little more of what we had like we had, a few more DPS options, but not the same as SCH. Still beginner friendly, but has more complexity than Dave.
    Mid Tier -> Scholar. More like what we used to have. More complicated DPS rotation. Healing side is still pretty easy to learn, but the DPS side can add complexity
    Upper Tier -> Astrologian. Designed to be more versatile, but having to balance more in their approach and the busiest of the 4, which'd make it the most challenging of the 4.
    This makes me wish that there actually were three distinct healer jobs with different skill demands to suit a variety of preferences across the board.
    (1)

  10. #10
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Saefinn View Post
    Rather than have this "so that we can have fun, let's take away your fun" approach, (which would just mean whoever shouts loudest wins), how would you feel about a tiered healer job system and adding a new healer job with a simpler rotation? Let's call the new healer "Dave" to avoid bias to any concepts.

    Easiest Tier -> Dave. Basic DPS skillset, straight forward heals. Not too much complexity. Beginner friendly and friendly to people who don't want to get bogged down too much in non-healer aspects of the job. Much like how healer design is at the moment.
    Easy Tier -> White Mage. But a little more of what we had like we had, a few more DPS options, but not the same as SCH. Still beginner friendly, but has more complexity than Dave.
    Mid Tier -> Scholar. More like what we used to have. More complicated DPS rotation. Healing side is still pretty easy to learn, but the DPS side can add complexity
    Upper Tier -> Astrologian. Designed to be more versatile, but having to balance more in their approach and the busiest of the 4, which'd make it the most challenging of the 4.
    That would be a terrible idea, because then you'd have balancing issues and job discrimination.

    If all four were to be balanced so that their healing and DPS output were similar to each other, Anybody who's trying to do progression raiding would want everybody to bring Dave to make sure they clear the content. Why would they want Astrologian if the classes were balanced properly when a more complicated skillset means more potential for mistakes and distractions, the very thing you DON'T need in a Savage Raid?

    Or, they could make AST do way better on the charts than Dave, and then guess what? Nobody would want to play Dave because it underperforms. Kinda like how people scoffed at RDM, and now DNC. How people scoffed at WHM during Stormblood.
    (3)

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