Page 3 of 10 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 102

Hybrid View

  1. #1
    Player
    lunar_seraphim's Avatar
    Join Date
    Aug 2013
    Posts
    198
    Character
    Muun Rai
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    The only issue I have with healers is Astrologian's clunkiness regarding Sleeve Draw. I'll continue to enjoy my time on White Mage, however.
    (2)

  2. #2
    Player
    Sloprano's Avatar
    Join Date
    Oct 2014
    Posts
    282
    Character
    Quilia Labro
    World
    Cerberus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Brandedblade View Post
    What radio silence? The last live letter literally had yoshi-p listing off proposed buffs for ast and mentioning improving the usability of sch.
    What I think Crimsongunner, and myself, are refering to is first and formost simple acknowledgement. I could wait and see for 5.1 but there's been so much waiting already so I'd rather make things happen sooner. After all, I've spent more time writing about current Scholar than playing it, and find that a lot more fun. There were some big big changes to Scholar in 5.0 I don't agree with, and that's fine. But then I found the changes to make the job feel worse to play, that's not fine. So I had a choice: Just up and quit, leave this game behind and pursue other options. But curiousity got the better of me and now I want to get to the bottom of why these changes were put in place. Doesn't have to be a good reason, just a reason from SE's grapevine.

    Quote Originally Posted by Saefinn View Post

    Heck a "we're looking at it" or "we're reviewing it" would at least give -something- to show there is some level of intent. When the dev team shows good communication on other jobs, even in saying "we don't think there's a problem" (see 3.0 and 4.0 MCH) and when they agree there's a problem, they show intent to do something about it, when there is barely a peep it is easy to find that concerning.
    Yes, nicely put. They might not see it as a problem which is very possible, so right now I'm more interested in being shown a modicum of the attention beyond business speak of "improving the usability of scholar." At this point I'm dying for something more tangible.

    This game sees it's online players flux during expansion and major patches, if it'd be one point to try and get attention it would be there. Sure thought first worried that "oh this might make a fuss" or "people might not like this" and conviction would falter. Then I do remember Selene, the Pet hotbar, Arcanist skills and turning key skills combat-only. Six years of cornerstones skills just gone with a flick of SE's wrist and nary a word of encouragement or acknowledgement then it does feel worth it not playing healer on 29th.


    Quote Originally Posted by Saefinn View Post
    Is there a point? Or just to be spiteful?
    As is his right. If people forgoed Healer on 5.1 it'd be of their own free will, can't force people into it.

    At least not until my Healer Union's thugs are in place or my latent pshycic powers manifest.
    (4)

  3. #3
    Player
    Kanitezz's Avatar
    Join Date
    Sep 2016
    Location
    Pool of Regret
    Posts
    302
    Character
    Jubii Io
    World
    Mateus
    Main Class
    Warrior Lv 90
    The issues with healers right now arent big enough for me to join a boycott. I still enjoy the role itself even if the tools with which I have to perform said role are currently not great. Alongside just having one or two DPS actions. But I like keeping people from dying.
    (4)

  4. #4
    Player
    Nonocu's Avatar
    Join Date
    Sep 2019
    Posts
    9
    Character
    Nonoca Inoca
    World
    Goblin
    Main Class
    Scholar Lv 80
    Healing is boring now but I don't trust other healers enough to do the job.
    (5)

  5. #5
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Nonocu View Post
    Healing is boring now but I don't trust other healers enough to do the job.
    Has definitely been my experience. I'd still rather deal with a bad healer rather than being stuck with it, but I've noticed almost every healer I've gotten as a GNB has been anywhere between barely passable to downright awful. ¯\_(ツ)_/¯ Oh well.
    (6)


    Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?

  6. #6
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Billythepancake View Post
    Has definitely been my experience. I'd still rather deal with a bad healer rather than being stuck with it, but I've noticed almost every healer I've gotten as a GNB has been anywhere between barely passable to downright awful. ¯\_(ツ)_/¯ Oh well.
    Assuming you are talking about Duty Finder, as long as people aren't dying, maybe one shouldn't be so picky?

    I don't know about anybody else, but personally when I Q up for Duty Finder, and we simply get through the dungeon without people dying, I'm happy with that. What I hate are tanks who overpull and wipe the group when they aren't geared to do such overpulling (or they don't use their mitigation buttons properly), or worse when a tank overpulls and then proceeds to try that very same pull again but with the healer's stuff on cooldown thinking that is somehow going to work, or when healers decide to just let people drop dead because they were too busy spamming their DPS spell, or what-not.

    But if we get through a dungeon and the healer and tank ensure there are no wipes, I'm happy. Heck, I'm happy even if we do wipe once or twice, provided such wipe was for a reasonable reason. Accidents can happen, I'm not one of those spoiled brats who drop group at the first wipe. I'm not a quitter like some people I've seen in duty finder who drop group if there's one wipe. Or worse, somebody who drops group if they see newbie bonus in a trial.

    I think people are just plain getting spoiled and they want Savage-level performance out of Non-Savage players which make up the vast majority of the playerbase and they gripe, grumble, and groan because your average player just doesn't play at that level. It's why I have really gotten this dislike towards many of the vocal savage players who are quick to look down their nose at the common player. Yeah, sorry I'm not top percentile. But I don't let my groups wipe either, under normal circumstances.

    It's attitudes like this that really annoy me, when people say "almost every healer .... has been between barely passable to downright awful". That's complete hyperbole, because I have seen plenty of healers in my duty finder who do just fine and not let the groups wipe. But then I suppose if "downright awful" means being anything less than the top 10% on FFLogs, then.... *shrug* Maybe you should just stick to only doing Roulettes with your FC, that way the rest of us wouldn't have to deal with attitudes like this. Sounds like it'd be a win-win for everybody involved, to be honest.

    One can have the biggest Seattle Space Needle nose in the world, but as long as it's in Seattle far away from where I can see it, then I don't care. But if you stick that thing in my backyard, then I care.

    And I love it when people talk like "Oh, the GOOD players like US are leaving the game because of crappy players like YOU" .... well, you know what? Go ahead. The rest of us, the majority, will continue to happily play while the vocal minority ragequits. Don't act like you're God's Gift to FFXIV. That makes you look very self-entitled and it's rather unbecoming.
    (1)
    Last edited by Maeka; 10-26-2019 at 11:44 PM.

  7. #7
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Maeka View Post
    And I love it when people talk like "Oh, the GOOD players like US are leaving the game because of crappy players like YOU" .... well, you know what? Go ahead. The rest of us, the majority, will continue to happily play while the vocal minority ragequits. Don't act like you're God's Gift to FFXIV. That makes you look very self-entitled and it's rather unbecoming.
    Before assuming what they meant by "barely passable to downright awful" check what they meant by it. Because people's measure of what is "good" and "bad" is variable. To me passable would be, "we struggled a lot, it was a difficult pass, but we got there" and downright awful would be "it's a horrible dungeon run, deaths all over, they struggled a lot, we really had to clench it with some carrying, it was a mess all over the place, the healer didn't listen at all". I've been in a lot of the same threads as Billy and have yet to see something as elitist and mean spirited as you're suggesting, though of course Billy can speak for themselves in this respect.

    But most of the people I've been engaging on this forum who are unhappy with the changes have been fine with players who don't play at a savage level and don't care so much if people aren't playing optimally. In most content it doesn't matter. It is only savage & ultimate where it does matter.

    Your biggest issue with the compromise I suggested was how it'd affect people what jobs people favour in such content. As long as all jobs are capable of passing content, it's really only the high percentile groups that care about meta who exclude players based on their job choice (or expect them to change). And non-high percentile groups who don't know better.

    Nobody here is suggesting we chase out casual players, so I don't see why you're okay with chasing out people who aren't enjoying things the way you are?

    And it's not just hardcore players, elitists and savage players who're unhappy. It's not just casuals who're happy (eg: a friend who is one of the server's top Monks for savage seems to be enjoying WHM).

    I'm not even a savage player myself, I don't consider myself hardcore, there's plenty of healers who're a lot better than me and nor do I look down on players who struggle. I think it is good they can be accommodated. People play for the social aspect, the story, the roleplay and may enjoy the fights, content and so on.

    But I'm still getting 30-60% downtime in my runs of content I do and getting bored of spamming the same thing over and over in that downtime. My co-healer is exactly the same, who's a WHM.

    A low skill floor is perfectly acceptable.
    But the ceiling doesn't need to be low either (and not boring).

    There's multiple ways both can be accommodated. But to accept them as players we need to:
    • Set aside our obsession with "optimal" play in content where it doesn't matter
    • Accept our comfortable way of playing may not be the optimal way of playing.
    (6)

  8. #8
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Maeka View Post
    snip .
    Way to take 1 line and apply no context to it, kek. I don't expect optimization from a DF healer, I don't expect anything, tbh. While they're not all bad, the ones I tend to run into can barely handle 1 trash pack, no matter how I try to space CDs. I didn't say EVERY healer, I've specifically said the ones I'VE run into. I'm aware there are plenty of good/decent healers out there, maybe I'm just unlucky, who knows. And my definitions was more towards, how well can they handle the trash mobs, I don't parse normal content, I genuinely don't care what DPS the healer is pulling, what I do see though is a SCH spamming physic, not using his aetherflow that heals more and is instant cast, or a WHM that never uses tetra. I'd like to help and give advice, but if there's one thing this game has taught me, it doesn't matter how nice with my advice I try to be, people don't want to accept criticism, or being told that they could be doing better and I'm in danger of being called an "elitist" for DARING to ever suggest an improvement. You're the one that has it in their head I'm this super duper "YOU MUST DO THIS AND BE THIS GOOD OR YOURE GARBAGE RADA RADA" like, mate, I just want a decent pace when I'm doing dungeons, that's it, lmao, and yes, I expect healers to know the bare basics of their class to help make that happen, how awfully elitist of me.
    (10)


    Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?

  9. #9
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    This sounds very much like, "WE'RE ALL GOING STREAKING!" And like one of my favorite movies, there is just one dude running naked in the streets. Sure, there are still some who were tempted. Maybe even slipped off a shirt before realizing what a dumb idea it is, or when they see no one is really interested.

    Granted, being complacent won't solve healer woes either. But in order for healer issues to be addressed and fixed, the information that is taken needs to come from healers who play the jobs extensively. This is something healers on strike cannot provide.

    You can attack a cold stick of butter with a hot knife or a plastic fork. I don't know what that means, but it sounds cool!
    (4)

  10. #10
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Brandedblade View Post
    What radio silence? The last live letter literally had yoshi-p listing off proposed buffs for ast and mentioning improving the usability of sch.
    The AST changes are balance ones. Balance is not the core of the complaints, though in fairness it is an issue for AST. Though it will end up making Noct AST better at healing to bring it more in line with others, but one of the issues is we heal too well to have justified some of their changes. I get they are necessary to balance them, I just don't think it addresses the problem as balance is not the crux of the complaint.

    Usability I expect refers to the faeries, which is also a problem they've been looking at for SMN's pets as their new system for both doesn't work properly, I will wait to see what they actually mean by this. But as SMN is getting a rework this patch, I'd not be surprised if this is what they meant by usability.

    They've not yet addressed how healers are to play, which arguably are where the complaints are.
    (3)

Page 3 of 10 FirstFirst 1 2 3 4 5 ... LastLast

Tags for this Thread