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  1. #21
    Player
    Samsta's Avatar
    Join Date
    Dec 2013
    Posts
    331
    Character
    Amael Yuki
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by KaitoAsaha View Post
    I'm not exactly a 'new healer' but I tend to especially over heal on WHM when using the blue lillies, so I can get that blood lily faster.
    You should only do this if you are in the middle of blood lily set and the battle would end before you can use your lilys to actually heal/move, otherwise it's a dps loss unless it's downtime or we are talking about dungeons.
    (0)

  2. #22
    Player
    Ursa_Vonfiebryd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    727
    Character
    Ursa Nightrain
    World
    Mateus
    Main Class
    Bard Lv 100
    So I can see two scenarios here.

    1) 1% of the Community uses it to better themselves. 4% use it to improve efficiency in high-end content. 95% use it to judge whether or not you are trash.

    2) New healers view this as something positive (dude, 10k Overheal!) and the skill gap becomes a skill chasm.

    Either way, I don't see this happening.
    (1)

  3. #23
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    i think this overheal meter is exactly like the dps meter discussion that has been going on.
    it might be pleasing a group of people and could be a good tool to measure and improve skills but most likely people will just abuse this tool and it will give them more reasons for judging and exclusion people from content.

    also i am also in the mindset that overheal isn't as bad as people make it to be cause:

    1."better safe then sorry" is a good mentality for a healer cause its always better to be alive then dead (death=0 dps) and no i am not talking about throw a raw heal when everyone are healed but rather waste a gcd to throw a HOT on a tank/party when you think the boss might deal some damage soon those ticks can be lifesavers in some cases and a gcd saver as well or even do aoe heal when u see 3+ people that need heal and the rest are fine cause its faster then casting 3+ ST on them.

    2. it can't be avoided cause as others mentioned tanks have their heals or the co-healer casting his instant ogcd when you cast yours and there's overlap between you 2,not to mention that dps also have some sort of hp recovery in their roles as well.
    (0)

  4. #24
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,499
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by deadman1204 View Post
    Allow me to paraphrase the OP:
    "I wish all the healers could be as good at healing as me when I don't play a healer"
    I mean I don’t main a healer but if all healers were as good as me on healer, the baseline would still be improved.
    (3)

    http://king.canadane.com

  5. #25
    Player
    AncientCrystal's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    231
    Character
    Dawn Solaris
    World
    Gilgamesh
    Main Class
    Warrior Lv 90
    Man I read this topic and I at first was like WTF is this elitist ass request? But then again I can see that an extra text saying overheal could show a player overheal stuff.

    I don't know I feel this isn't too much needed (thought I guess coudld be useful) and honestly comes off as elitist.
    (0)

  6. #26
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    I don't think it needs to be in overhead text. I do think it should be information available to players after a run in a personal stats window.
    (0)

  7. #27
    Player
    JohnSeal's Avatar
    Join Date
    Jul 2018
    Posts
    151
    Character
    Andre Cat
    World
    Lich
    Main Class
    Red Mage Lv 60
    A good healer aims for less than 10% overheal in a full fight, if not that’s a failure (:
    (0)

  8. #28
    Player
    Samsta's Avatar
    Join Date
    Dec 2013
    Posts
    331
    Character
    Amael Yuki
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by JohnSeal View Post
    A good healer aims for less than 10% overheal in a full fight, if not that’s a failure (:
    Actually, a good healer doesn't really aim for any overheal unless it's something ridiculous like 50% where you clearly have a problem and should change something. 20-30% overheal is absolutely ok and normal, even more if you are whm since regens are also counted for overheal and assize is usually used for oGCD damage.
    (0)

  9. #29
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Samsta View Post
    Actually, a good healer doesn't really aim for any overheal unless it's something ridiculous like 50% where you clearly have a problem and should change something. 20-30% overheal is absolutely ok and normal, even more if you are whm since regens are also counted for overheal and assize is usually used for oGCD damage.
    Fairly certain he's a troll. Even Momo has around a 20% overheal on all his clears. Wouldn't read into it, is just bait.
    (0)


    Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?

  10. #30
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Overhealing in some cases is the most efficient way to heal.

    Example: 2 people in your party took damage because X mechanic or whatever, you have 2 options (Ignoring oGCDs):

    Cast Cure II to those 2 people: That's 800 potency to both of them and you spend 2 GCDs and 2000 mana. -> No overheal
    Cast Medica II: That's 800 potency heal to everyone in the party (counting the regen), you spend 1 GCD and 1300 mana. -> A lot of overhealing

    The second option is going to be way better than the first option although you are overhealing all your party.

    There's also Assize which is used as a DPS CD more than a Healing CD or just stuff like Regens overhealing. Having 2% overhealing doesn't mean you are healing better than the other person that overhealed 20%.
    (0)
    Last edited by AlphaSonic; 10-29-2019 at 03:36 AM.

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