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  1. #19
    Player
    Pepsi_Plunge's Avatar
    Join Date
    Nov 2018
    Location
    Limsa Lominsa
    Posts
    927
    Character
    Pepsi Plunge
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    Yeah, because that wasted GCD, that only healed half of it's possible Potency and would better have been a DPS-Spell, has just that much of an effect in a leveling dungeon.

    But in all earnest: I talked about "better safe then sorry"-Overheal putting out more potency then necessary. Not about "well, there is nothing to heal and no reason to, but let's cast Cure II anyway"-Overheal. Sure, if a healer is just standing around, casting GCD-Heals constantly instead of DPS, that's an huge loss. But Overhealing 'per se' will happen always, even by seasoned Healers in Dungeons when you are running with randoms as you can't always predict what will happen next. And then I better heal more then less.

    - Sure, I could wait just a little longer to pop my oGCD-Healing spell on the First-Timer, but I didn't trust them to not fail the incoming mechanic so I better top them of so they may survive -> Overheal.
    - Sure, I could not pop my Assize, but that would be actually be a DPS-loss -> Overheal.
    - I better give everyone a HoT, because you never know... oh, they didn't take any damage. Great -> Overheal on every servertick
    - Oh great, those damn PLD don't trust their healer again -> Overheal
    - Oh shit, the Tank is going down, I better throw a.. oh, my Co-Healer had the same idea. Oh well -> Overheal
    - BLOOD FOR THE BLOOD LILY!! -> OVERHEEEEEAAAAAAAL!!!
    (0)
    Last edited by Pepsi_Plunge; 10-24-2019 at 10:22 PM.
    Pepsis Eorzea-Tagebuch:
    https://de.finalfantasyxiv.com/lodestone/character/22850747/blog/