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  1. #1
    Player
    Townsperson's Avatar
    Join Date
    May 2015
    Posts
    6
    Character
    Towns Person
    World
    Lamia
    Main Class
    Scholar Lv 80
    The biggest problem, which I find hilarious in a game that let's you play any job on one character, is SE's need to balance every class into oblivion. Now, it's mainly the players fault for finding out the "meta" comps and applying them in places that have no right caring about them (like 90% of the player base isn't doing content where meta factors in at all), but it's given us this impossible to balance healer role, and the absolute crap that is ShB healer changes.

    If SE was willing to say accept one job being better than another at certain tasks, we'd be able to justify another healer easily. Make WHM the pure healer. Give SCH back it's DPS. Give AST the RNG and high rDPS. Now you can add healers in to fill other roles. Make a niche healer that is good for magic heavy fights. Make one that handles raid-wide damage the best. Make one that's weak, but doesn't use MP and needs to utilize buffs and debuffs alongside it's lower heals.

    Yeah, one of them might suck at one fight. Another will suck at another. WHM might go back to just being "worse" by some percentage. But you're not stuck with one job forever, and the amount that WHM sucks compared to something else doesn't effect anyone outside of hardcore, world first Savage clears.

    The most fun I ever had as a healer was playing AST at HW launch. AST was absolute crap at HW launch, and WHM/SCH were just straight better than it. But I didn't care, because the gameplay was fun. I cleared everything I needed to with that undertuned class.

    Once SE stops trying to force perfect balance, we can have another healer job that doesn't play like a WHM with some visual flair. Hopefully that's 6.0, but I'm not holding my breath.
    (3)
    Last edited by Townsperson; 10-23-2019 at 08:43 AM.