PvP is balanced around the Japanese player base? If so, I guess that help makes some sense of many things.JP has a different culture going on which mitigates a lot of our issues, so our issues don't even exist to begin with. We want something fixed which JP doesn't need fixed. Look no further than "Hello" for proof; NA/EU want a specialized "I'm Ready" quick chat function added, the JPs client "Hello" translates closer to that already which is why it's even used that way to begin with. Since they don't need an "I'm Ready" quickchat, we don't get one, despite it being a frequent suggestion and requiring very little work to actually implement. They could even just change the localization of "Hello" to "I'm Ready", but nope... The localization team would rather throw another Beta Wolf on us. That title being another case of "Well, it's not an issue in JP... So...". Rival Wings need a Roulette to help with pops? What do you mean, it's frequently active on JP, no adjustment required. 24 player Frontlines? Not popular in JP so say goodbye to it, doesn't matter how popular and necessary it is here.
Also as stated that could some beneficial to NA/EU changes would be unlikely.
Curious though why Japanese players don't need help getting Rival Wings together...
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The Japanese player base is simply far more active in PvP than NA/EU, if you want to get a quick idea of just how much so, compare the top 100 for Feast for each region. They're far more competitive and active, and as such they don't have the same issues we have. No idea of the actual numbers of course, but I'd say the PvP playerbase in Japan is bigger than NA and certainly bigger than EU, probably even NA/EU combined, just based off Rival Wings (hint: they never needed a specialist discord to get that popping). Throw in a lack of a language barrier, which has always resulted in JP seemingly getting preferential treatment from SE, even as far back as XI, and yeah... That's not to say they completely ignore NA/EU, with PvE they certainly do listen, it just maybe takes a bit longer, but with PvP? I can't think of anything remotely substantial, granted 24 being gutted might be souring my perception somewhat.
But yeah, JP is far more active, so most of our issues don't apply. Queue times? Not an issue. Bad players? A bigger, more active playerbase dilutes them out. Culturally I believe they're also more likely to look down on such behavior, so they've got that going for them too. Over here? Not sure anybody really cares... About bad players, queue times, piss poor latency in PvP instances, PvP actions in general, any of it... One or two posts every now and then, that'll get a tiny bit of traction, but no one really cares... Someone posts low tier bait about emote abuse in Frontlines though? Oh boy hold on to your pants, cos that sh*ts clearly more important than the communities fairly unanimous disdain towards most of the 5.1x changes... Honestly I look at that and I'm not really surprised that SE ignores this section... Were I in their shoes, I'd ban emotes from PvP just to spite the idiots who signal boost a thread like that...
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