Quote Originally Posted by shibeouya View Post
Right, if it's between the 5% of raiders who might take a break out of boredom, or the 95% other players who might quit out of frustration because they can't make any progress, I wonder what SE would choose.

And for reference what you described already happened, it's called Gordias. And it pretty much killed the raiding scene for a year. Hence why SE eased up a bit on difficulty so everyone could enjoy the content. They won't go bacck to that, this ship has sailed.
This is the right answer. We already have low tier (dungeons), mid tier (Ex/Savage), and high tier (ultimate) content. The dev's shouldn't be balancing the game around the top 5% of the playerbase. That will lead to failure.