Quote Originally Posted by HyoMinPark View Post
I wouldn’t say that MCH is overly complex now either—I never played it much in HW or SB, but things like Ammunition management added something to the job that you had to manage, I felt. I don’t think there’s much to Overheating anymore: it’s basically use Hypercharge at 50 gauge; make sure you have enough for Wildfire every 120s; and press everything else on CD as it comes up.
It actually got a lot more thinking involved now compared to the SB version. SB version is just pure muscle memory so once you learn a wildfire and a midfire, there's really no optimization whatsoever.

ShB, on the other hand, has a tiny bit of optmization due to how Battery gauge works, like if you summon queen too early, a punch might land in raid buffs rather than a piledriver.

There's also stuff like banking ricochet for add phases and for things like front healer gaol, and I guess Queen AI during uplifts cause pet AI sucks in this game.