Quote Originally Posted by DinahDemiurge View Post
All I want, honestly, is to be able to perform in a way that when other players see me they can easily come to the opinion that "Hey, that player is really good." As it stands, I think it is difficult to do that because the performance of an average and skilled player is very similar(from a strict gameplay perspective not encounter mechanics etc.). I think that the gap between the average player and a skilled player is very narrow and I wish the job gameplay design allowed more reward for those who pursue mastery.
The only ones who will notice, since parsers aren't technically within the rules, are those who are already good themselves. Its pretty easy to notice when people aren't doing things correctly, if you know what to look for. Its also pretty easy to tell when stuff is dying slower than normal, or when a healer is just standing there, or just spamming cure.

On the flip side, those who don't really know what they are doing will often mistake average play for "wow, that went really smooth, dps was amazing" on runs that some of us will find awful. I've seen it happen in raids fairly often.


The thing to me is... If you need other people noticing how good you are to make you feel like you are accomplishing something, then I think you aren't setting goals right. You should set goals for yourself, and pat yourself on the back if you accomplish said goals.